Mercerenies / gdlisp

Lisp on the Godot platform
GNU General Public License v3.0
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Comments that are available at runtime #134

Open Mercerenies opened 1 year ago

Mercerenies commented 1 year ago

While I think it's a good, healthy default to strip comments from the code, there should be a special comment syntax that is guaranteed to translate over to GDScript comments.

Maybe enough semicolons in a row? Or maybe some character after the semicolon to indicate that the comment should stay?