Closed JustCyra closed 2 years ago
As title says, nothing more to add but an example power.
{ "type": "apugli:prevent_sound", "categories": [ "ambient", "blocks", "hostile", "neutral", "players", "records", "voice", "weather" ], "whitelist": [ "minecraft:entity.wither_skeleton.ambient", "minecraft:entity.wither_skeleton.death", "minecraft:entity.wither_skeleton.hurt", "minecraft:entity.wither_skeleton.step", "minecraft:entity.skeleton.ambient", "minecraft:entity.skeleton.converted_to_stray", "minecraft:entity.skeleton.death", "minecraft:entity.skeleton.hurt", "minecraft:entity.skeleton.step", "minecraft:entity.skeleton_horse.ambient", "minecraft:entity.skeleton_horse.ambient_water", "minecraft:entity.skeleton_horse.death", "minecraft:entity.skeleton_horse.gallop_water", "minecraft:entity.skeleton_horse.hurt", "minecraft:entity.skeleton_horse.jump_water", "minecraft:entity.skeleton_horse.step_water", "minecraft:entity.stray.ambient", "minecraft:entity.stray.death", "minecraft:entity.stray.hurt", "minecraft:entity.stray.step", "minecraft:entity.wither.ambient", "minecraft:entity.wither.death", "minecraft:entity.wither.hurt", "minecraft:entity.wither.shoot" ] }
Fixed in v1.8.2.
As title says, nothing more to add but an example power.