MercurialPony / Subterranean-Wilderness

The source code for Subterranean Wilderness, a spiritual successor to WTF's CaveBiomes that aims to spice up the old vanilla caves you got bored of years ago and bring you the cave update you always wanted.
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[Bug] Visual glitch on Molten Stone while using shaders #32

Closed arBorghi closed 3 years ago

arBorghi commented 3 years ago

Well, it's just a small glitch but it kinda destroys the atmosphere that this mod brings. I opened a issue at OptiFine's GitHub and they said that it's because the vertex data was writen as fixed or somethin like that.

Here's the link: https://github.com/sp614x/optifine/issues/5448 image

PaintNinja commented 3 years ago

Thanks for your report and checking with the Optifine dev first. I've implemented spx614x's suggestion and tested the before and after and can confirm it's now fixed.

The fix'll be out in the next version of SubWild. In the meantime, you can use Optifine G7 as a temporary workaround.