MercurialPony / Subterranean-Wilderness

The source code for Subterranean Wilderness, a spiritual successor to WTF's CaveBiomes that aims to spice up the old vanilla caves you got bored of years ago and bring you the cave update you always wanted.
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Over saturation and poor compatibility with other mods (dungeons and structures) #8

Open harmalom opened 4 years ago

harmalom commented 4 years ago

great mod, but you should look for a way to exclude them from forming in structures and dungeons, it causes a terrible delay saturation, for example with the Dungeon Crawl mod your mod saturates the passages, making them impassable, and in those where there are peat generators, it generates a terrible and unplayable lag, and so on with other dungeons and subway structures. If you manage to solve this mod it will be epic

Goldenlion5648 commented 4 years ago

Adding on to this, maybe a config option could be added to adjust how frequently the caves generate?

Corvus20 commented 3 years ago

I was going to mention Dungeon Crawl's passages being clogged, too. More often than not caves are irritating to get through, let alone dungeons. Having a way to desaturate the caves a little bit would be nice.

Iv5an commented 3 years ago

Yeah because of the jungle or bamboo vegetation causing lag is there anyway it cam be fix like my log debug keep saying Error adding element: Spread too big: 8 > 5 20:47:39.258 Error adding element: Spread too big: 6 > 5 20:47:39.266 Error adding element: Base value out of range: 256 [-10-128] 20:47:42.070 Feature: Not a JSON object: "minecraft:bamboo_vegetation"; Not a JSON object: "minecraft:bamboo" 20:47:43.262 Feature: Not a JSON object: "minecraft:patch_pumpkin"; Not a JSON object: "minecraft:patch_sugar_cane"; Not a JSON object: "minecraft:patch_grass_jungle"; Not a JSON object: "minecraft:trees_jungle"; Not a JSON object: "minecraft:bamboo_vegetation"; Not a JSON object: "minecraft:bamboo"