Open tomasMizera opened 2 weeks ago
The top one crash at the moment is QgsExpressionNodeBinaryOperator::evalNode. It's seen on Android, but I am unsure about iOS, I need to check in XCode.
QgsExpressionNodeBinaryOperator::evalNode
Here are some of the crash logs:
(QgsExpressionNodeBinaryOperator::evalNode(QgsExpression*, QgsExpressionContext const*)) (BuildId: 841266b3a3f66c792d17be2919776ca530399e9a) (QgsExpressionNodeBinaryOperator::evalNode(QgsExpression*, QgsExpressionContext const*)) (BuildId: 841266b3a3f66c792d17be2919776ca530399e9a) (QgsExpression::evaluate(QgsExpressionContext const*)) (BuildId: 841266b3a3f66c792d17be2919776ca530399e9a) (QgsAbstractFeatureIterator::nextFeatureFilterExpression(QgsFeature&)) (BuildId: 841266b3a3f66c792d17be2919776ca530399e9a) (QgsAbstractFeatureIterator::nextFeature(QgsFeature&)) (BuildId: 841266b3a3f66c792d17be2919776ca530399e9a) (QgsVectorLayerFeatureIterator::fetchFeature(QgsFeature&)) (BuildId: 841266b3a3f66c792d17be2919776ca530399e9a) (QgsAbstractFeatureIterator::nextFeature(QgsFeature&)) (BuildId: 841266b3a3f66c792d17be2919776ca530399e9a) (QgsVectorLayerRenderer::drawRenderer(QgsFeatureRenderer*, QgsFeatureIterator&)) (BuildId: 841266b3a3f66c792d17be2919776ca530399e9a) (QgsVectorLayerRenderer::renderInternal(QgsFeatureRenderer*, int)) (BuildId: 841266b3a3f66c792d17be2919776ca530399e9a) (QgsVectorLayerRenderer::render()) (BuildId: 841266b3a3f66c792d17be2919776ca530399e9a) (QgsMapRendererParallelJob::renderLayerStatic(LayerRenderJob&)) (BuildId: 841266b3a3f66c792d17be2919776ca530399e9a) (QtConcurrent::MapKernel<std::__ndk1::__wrap_iter<LayerRenderJob*>, void (*)(LayerRenderJob&)>::runIteration(std::__ndk1::__wrap_iter<LayerRenderJob*>, int, void*)) (BuildId: 841266b3a3f66c792d17be2919776ca530399e9a) (QtConcurrent::MapKernel<std::__ndk1::__wrap_iter<LayerRenderJob*>, void (*)(LayerRenderJob&)>::runIterations(std::__ndk1::__wrap_iter<LayerRenderJob*>, int, int, void*)) (BuildId: 841266b3a3f66c792d17be2919776ca530399e9a) (QtConcurrent::IterateKernel<std::__ndk1::__wrap_iter<LayerRenderJob*>, void>::forThreadFunction()) (BuildId: 841266b3a3f66c792d17be2919776ca530399e9a)
(QgsExpressionNodeBinaryOperator::evalNode(QgsExpression*, QgsExpressionContext const*)) (BuildId: 841266b3a3f66c792d17be2919776ca530399e9a) (QgsExpressionNodeBinaryOperator::evalNode(QgsExpression*, QgsExpressionContext const*)) (BuildId: 841266b3a3f66c792d17be2919776ca530399e9a) (QgsExpression::evaluate(QgsExpressionContext const*)) (BuildId: 841266b3a3f66c792d17be2919776ca530399e9a) (QgsRuleBasedRenderer::Rule::willRenderFeature(QgsFeature const&, QgsRenderContext*)) (BuildId: 841266b3a3f66c792d17be2919776ca530399e9a) (QgsRuleBasedRenderer::Rule::legendKeysForFeature(QgsFeature const&, QgsRenderContext*)) (BuildId: 841266b3a3f66c792d17be2919776ca530399e9a) (QgsVectorLayerFeatureCounter::run()) (BuildId: 841266b3a3f66c792d17be2919776ca530399e9a) (QgsTask::start()) (BuildId: 841266b3a3f66c792d17be2919776ca530399e9a)
It seems we had this one even before the redesign release, but it is now happening more often.
The top one crash at the moment is
QgsExpressionNodeBinaryOperator::evalNode
. It's seen on Android, but I am unsure about iOS, I need to check in XCode.Here are some of the crash logs:
It seems we had this one even before the redesign release, but it is now happening more often.