The StopAllThrust:true action is not stopping active Autopilot thrust overrides.
I use the above action on a grid and tested that the trigger fires properly and when checking the grid after the action fires, the thrust override and gryo overrides cycle back and forth between a value and zero every ~half second or so.
The action sequence I am using is attached.
I have tested this with and without the portion that changes the behavior subclass to passive and had the same results as described above.
About 1-2 years ago this action was wor
Triggers-Crash-Air.txt
king properly although I was using a cumulative damage tracker for the trigger at the time. I still had the issue above when I tested this using a cumulative damage trigger as well.
The attachment is converted to a .txt from .sbc for file support purposes.
The StopAllThrust:true action is not stopping active Autopilot thrust overrides. I use the above action on a grid and tested that the trigger fires properly and when checking the grid after the action fires, the thrust override and gryo overrides cycle back and forth between a value and zero every ~half second or so.
The action sequence I am using is attached. I have tested this with and without the portion that changes the behavior subclass to passive and had the same results as described above. About 1-2 years ago this action was wor Triggers-Crash-Air.txt king properly although I was using a cumulative damage tracker for the trigger at the time. I still had the issue above when I tested this using a cumulative damage trigger as well.
The attachment is converted to a .txt from .sbc for file support purposes.