Closed imanishikayac closed 4 years ago
If by VRCWorld
component you mean the VRCWorld prefab from the SDK - some people reported not being able to build a scene with it.
I would suggest trying to remove the VRCWorld prefab, create a new emtpy gameobject in the scene, and attach a VRC Scene Descriptor
component to it manually
(don't forget to specify the spawns list and pass the main camera too!).
It seems like the current prefab in the SDK might be faulty
Did a quick test with a setup like this (just dragged the VRCWorld prefab into the scene)
and everything seems to work.
This is on the latest SDK3, which might be a factor if you haven't updated yours in a while and hence are getting the VRCWorld prefab issue i mentioned above.
Latest SDK filename is VRCSDK3-UDON-2020.05.12.10.33
If you're still getting the issue - i would suggest taking a look at the logs (AppData/LocalLow/VRChat
) & posting them here to see what the issue is and if its an U# issue or something else in general.
Thank you for your reply! I have tried the following but the result didn't work.
VRCSDK3-UDON-2020.05.12.10.33_Public.unitypackage
I took a look at the log, but I still haven't been able to determine what is causing it.
====
`2020.05.20 20:34:44 Log - [API] [11, 404, Get, -1] Abandoning request, because - "World not found" https://api.vrchat.cloud/api/1/worlds/local:****/metadata?apiKey=****&organization=vrchat
2020.05.20 20:34:44 Error - [RoomManager] World Metadata failed to download for world local:****
2020.05.20 20:34:44 Log - [RoomManager] Room metadata was updated, old hash 0, new hash ****
2020.05.20 20:34:48 Log - [VRCFlowManagerVRC] Destroying VRC_OBJECTS
2020.05.20 20:34:49 Log - [VRCFlowManagerVRC] Waiting for world metadata load to finish..
2020.05.20 20:34:49 Log - Loading asset bundle: SpinningCubes1
2020.05.20 20:34:50 Log - Update rate will vary between 50 and 1000 milliseconds.
2020.05.20 20:34:50 Log - Soft data rate ceiling will be 18432 bps
2020.05.20 20:34:50 Log - [UdonBehaviour] Could not load the program; the UdonBehaviour on 'SpinningCube_1' will not run.`
====
thank you.
Hmm. I would suggest clicking on the cube object and then "Compile all programs" button, to see if that helps. They should be already compiled, but who knows. I don't really see any other reason why it would not load.
ohh...
clicking on the cube object and then "Compile all programs" button
I tried this and it worked!! I am sorry to have caused trouble and Thank you so so much!
No problem! Glad it is resolved. I think you can close the issue now :)
Hi, Thank you for your great project!
I have v0.16.2 installed and I'm trying your example scene, but it doesn't work with Build & Test. Works fine in Editor.I'm trying out the "Spinning Cubes 1" scene and only adding the "VRCWorld" component here. Am i wrong?
thank you.