Mervill / Unity3D-NLua

Everything you need to get started using Lua in Unity3D. Indie & Pro compatible.
Boost Software License 1.0
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Crashing in Unity 5 #9

Open jamsch0 opened 9 years ago

jamsch0 commented 9 years ago

I've just upgraded NLua to the version included at the top of your master branch and switched over to KeraLua. As mentioned in the title, use of

luanet.make_object()

causes Unity 5 to crash. I've included the stacktrace below in the hope that it is helpful (sorry for the length of the post!).

LICENSE SYSTEM [20150324 18:09:52] No start/stop license dates set
LICENSE SYSTEM [20150324 18:09:52] Next license update check is after 2015-03-25T17:43:46
Built from '5.0/release' branch; Version is '5.0.0f4 (5b98b70ebeb9) revision 6002871'; Using compiler version '160040219'
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Editor/Data/Mono/lib/mono/2.0'
Mono path[2] = 'C:/Program Files/Unity/Editor/Data/UnityScript'
Mono config path = 'C:/Program Files/Unity/Editor/Data/Mono/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y
IsTimeToCheckForNewEditor: Update time 1427222621 current 1427220593
E:/Development/Unity/SectorEcho
Loading GUID <-> Path mappings...0.002896 seconds
Loading Asset Database...0.007735 seconds
AssetDatabase consistency checks...0.066216 seconds
Initialize engine version: 5.0.0f4 (5b98b70ebeb9)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 760 (ID=0x1187)
    Vendor:   NVIDIA
    VRAM:     1985 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 3.05 ms, found 1 plugins.
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Configuration.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0f4

Setting Android v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer

Setting BlackBerry v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer

Setting iOS v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport

Setting StandaloneLinux v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport

Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport

Setting WSAPlayer v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport

Setting WebGL v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport

Setting StandaloneWindows v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport

Setting WP8Player v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support

Setting GUISystem v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem

Setting IL2CPP v0.10.1 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\il2cpp

Registering custom dll's ...
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.037500 seconds.
Non platform assembly: E:\Development\Unity\SectorEcho\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
Loading E:\Development\Unity\SectorEcho\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
Refreshing native plugins compatible for Editor in 0.22 ms, found 1 plugins.
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Mono: successfully reloaded assembly
- Completed reload, in  1.317 seconds
Registering platform support modules:

Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Mono.Security.dll (this message is harmless)
Registered platform support modules in: 0.1944057s.

Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for BlackBerry target not found
Load native extension module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport/x86_64/UnityEditor.Metro.Extensions.Native.dll
Load native extension module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support/x86_64/UnityEditor.WP8.Extensions.Native.dll
Load native extension module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport/x86_64/UnityEditor.iOS.Extensions.Native.dll
Native extension for Android target not found
Downloading http://update.unity3d.com/5.0/ivy.xml to C:\Users\James\AppData\Local\Temp\unity\ae4b56b0-6e3d-4d13-8c6e-07d637aa93b2\ivy.xml

Validating Project structure ... 0.007854 seconds.
Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.041052 seconds
Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
 done. [Time: 53.566303 ms] 
Refreshing native plugins compatible for Editor in 0.14 ms, found 1 plugins.

----- Total AssetImport time: 0.130860s, AssetImport time: 0.096913s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

Task failed: Verifier Task

Opening scene 'Assets/Scenes/scene.unity'
Unloading 96 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 34.3 MB.
System memory in use after: 34.3 MB.

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 532.
Total: 1.999942 ms (FindLiveObjects: 0.070693 ms CreateObjectMapping: 0.019953 ms MarkObjects: 1.894472 ms  DeleteObjects: 0.013682 ms)

Load scene 'Assets/Scenes/scene.unity' time: 89.728317 ms 
<RI> Initializing input.

<RI> Input initialized.

Issue TrimJob to reduce GI Cache size to maximum 10GB at: 'C:/Users/James/AppData/LocalLow/Unity/Caches/GiCache'
Setting up 1 worker threads for Enlighten.
  Thread -> id: 1e7c -> priority: 1 
[00:00:01] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.05s wallclock)
TrimDiskCacheJob: Current cache size 0mb
[00:00:01] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.05s wallclock)
Enlighten scene contents:   0 geometries.   0 instances.   0 systems.   0 probe groups.   0 cube maps. Scene is up-to-date.
Enlighten precomp manager:
--------------------------------------------------------------------
Computed geom chart data:

Computed layout data:

Computed systems data:
Computed clusterings data:
Computed system atlas data:

Computed probe data:
    Positions count      : 0
    Tetrahedralization
        Tetrahedron count    : 0
        Hull ray count       : 0
    Probe sets count     : 0

[00:00:02] Enlighten: Finished 1 Bake Runtime job (0.08s execute, 0.00s integrate, 0.10s wallclock)
Enlighten bake manager:
--------------------------------------------------------------------
  Atlassing hash      : 0x00000000000000000000000000000000
  Resource hash       : 0x00000000000000000000000000000000
  Runtime hash        : 0xe9a6970f79cd12d8b075e7d72f1b07cb
  Upsampling hash     : 0x00000000000000000000000000000000
  Lighting hash       : 0x00000000000000000000000000000000
  Baking systems      : [0x00000000000000000000000000000000]
  AO outputs          : [0x00000000000000000000000000000000]
  Direct outputs      : [0x00000000000000000000000000000000]
  Indirect outputs    : [0x00000000000000000000000000000000]
  Albedo/emissive     : [0x00000000000000000000000000000000]
  Compositing         : [0x00000000000000000000000000000000]
  Probe sets          : [0x00000000000000000000000000000000]

[00:00:03] Enlighten: Finished 1 Ambient Probes job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:03] Enlighten: Finished 1 Reflection Probes job (0.00s execute, 0.00s integrate, 0.05s wallclock)

Packing sprites:
- Grouping sprites using the selected SpritePackerPolicy.
- Packing 0 atlases.
- Packing completed.
Reloading assemblies for play mode.
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
Registering custom dll's ...
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.037236 seconds.
Non platform assembly: E:\Development\Unity\SectorEcho\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
Loading E:\Development\Unity\SectorEcho\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0f4

Setting Android v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer

Setting BlackBerry v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer

Setting iOS v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport

Setting StandaloneLinux v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport

Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport

Setting WSAPlayer v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport

Setting WebGL v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport

Setting StandaloneWindows v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport

Setting WP8Player v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support

Setting GUISystem v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem

Setting IL2CPP v0.10.1 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\il2cpp

Refreshing native plugins compatible for Editor in 2.58 ms, found 1 plugins.
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 0.13 ms, found 1 plugins.

----- Total AssetImport time: 0.037022s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

Mono: successfully reloaded assembly
- Completed reload, in  1.433 seconds
Registering platform support modules:

Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Registered platform support modules in: 0.0942239s.

Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for BlackBerry target not found
Native extension for Android target not found
Load scene 'Temp/__EditModeScene' time: 49.297043 ms 
Loading mods...
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
SectorEcho.Mod.ModLoader:Start() (at Assets\Scripts\Mod\ModLoader.cs:26)

(Filename: Assets/Scripts/Mod/ModLoader.cs Line: 26)

Crash!!!
SymInit: Symbol-SearchPath: 'C:/Program Files/Unity/Editor/Data/MonoEmbedRuntime;.;E:\Development\Unity\SectorEcho;C:\Program Files\Unity\Editor;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'James'
OS-Version: 6.2.9200 () 0x100-0x1
C:\Program Files\Unity\Editor\Unity.exe:Unity.exe (0000000140000000), size: 51204096 (result: 0), SymType: 'PDB', PDB: 'C:\Program Files\Unity\Editor\Unity_x64.pdb', fileVersion: 5.0.0.39095
C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (00007FFE66A50000), size: 1753088 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.3.9600.17668
C:\Windows\system32\KERNEL32.DLL:KERNEL32.DLL (00007FFE64930000), size: 1302528 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\KERNEL32.DLL', fileVersion: 6.3.9600.17415
C:\Windows\system32\KERNELBASE.dll:KERNELBASE.dll (00007FFE63EB0000), size: 1134592 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\KERNELBASE.dll', fileVersion: 6.3.9600.17415
C:\Program Files\Unity\Editor\Unwrap.dll:Unwrap.dll (00007FFE62420000), size: 262144 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Unity\Editor\Unwrap.dll'
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C:\Program Files\Unity\Editor\FreeImage.dll:FreeImage.dll (0000000180000000), size: 2777088 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Unity\Editor\FreeImage.dll', fileVersion: 3.11.0.0
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C:\Windows\SYSTEM32\midimap.dll:midimap.dll (00007FFE56A90000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\midimap.dll', fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\dsound.dll:dsound.dll (00007FFE56F90000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dsound.dll', fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\d3d9.dll:d3d9.dll (00007FFE59D20000), size: 2232320 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\d3d9.dll', fileVersion: 6.3.9600.17415
C:\Windows\SYSTEM32\ntmarta.dll:ntmarta.dll (00007FFE5D8E0000), size: 204800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntmarta.dll', fileVersion: 6.3.9600.17415
C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\x86_64\UnityEditor.Metro.Extensions.Native.dll:UnityEditor.Metro.Extensions.Native.dll (00007FFE56C50000), size: 524288 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\x86_64\UnityEditor.Metro.Extensions.Native.dll'
C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\x86_64\UnityEditor.WP8.Extensions.Native.dll:UnityEditor.WP8.Extensions.Native.dll (00007FFE56BD0000), size: 524288 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\x86_64\UnityEditor.WP8.Extensions.Native.dll'
C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\x86_64\UnityEditor.iOS.Extensions.Native.dll:UnityEditor.iOS.Extensions.Native.dll (00007FFE5F100000), size: 249856 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\x86_64\UnityEditor.iOS.Extensions.Native.dll'
C:\Windows\SYSTEM32\xinput1_3.dll:xinput1_3.dll (000000001BB30000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0
C:\Windows\SYSTEM32\D3Dcompiler_47.dll:D3Dcompiler_47.dll (00007FFE3B610000), size: 4345856 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\D3Dcompiler_47.dll', fileVersion: 6.3.9600.17672
C:\Windows\system32\explorerframe.dll:explorerframe.dll (00007FFE4EF10000), size: 3125248 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\explorerframe.dll', fileVersion: 6.3.9600.17415
C:\Windows\system32\DUser.dll:DUser.dll (00007FFE60580000), size: 671744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DUser.dll', fileVersion: 6.3.9600.17415
C:\Windows\system32\DUI70.dll:DUI70.dll (00007FFE61F20000), size: 1839104 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DUI70.dll', fileVersion: 6.3.9600.17415
E:\Development\Unity\SectorEcho\Assets\Plugins\x86_64\lua52.dll:lua52.dll (00007FFE59000000), size: 212992 (result: 0), SymType: '-exported-', PDB: 'E:\Development\Unity\SectorEcho\Assets\Plugins\x86_64\lua52.dll', fileVersion: 5.2.3.0
C:\Windows\SYSTEM32\MSVCR120.dll:MSVCR120.dll (00007FFE562D0000), size: 978944 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\MSVCR120.dll', fileVersion: 12.0.21005.1
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C:\Windows\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFE5E370000), size: 1613824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dbghelp.dll', fileVersion: 6.3.9600.17415

========== OUTPUTING STACK TRACE ==================

00007FFE57163225 (mono) [c:\buildslave\mono-runtime-and-classlibs\build\mono\mini\exceptions-amd64.c:744] mono_arch_find_jit_info_ext 
00007FFE57148101 (mono) [c:\buildslave\mono-runtime-and-classlibs\build\mono\mini\mini-exceptions.c:218] find_jit_info_no_ext 
00007FFE571481AD (mono) [c:\buildslave\mono-runtime-and-classlibs\build\mono\mini\mini-exceptions.c:243] find_jit_info_no_ext 
00007FFE5714828E (mono) [c:\buildslave\mono-runtime-and-classlibs\build\mono\mini\mini-exceptions.c:287] mono_find_jit_info 
00007FFE57148AAD (mono) [c:\buildslave\mono-runtime-and-classlibs\build\mono\mini\mini-exceptions.c:808] ves_icall_get_frame_info 
0000000012D313F7 (Mono JIT Code) (wrapper managed-to-native) System.Diagnostics.StackFrame:get_frame_info (int,bool,System.Reflection.MethodBase&,int&,int&,string&,int&,int&)
0000000012D31296 (Mono JIT Code) [/Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Diagnostics/StackFrame.cs:95] System.Diagnostics.StackFrame:.ctor (int,bool) 
0000000012D31009 (Mono JIT Code) [/Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Diagnostics/StackTrace.cs:87] System.Diagnostics.StackTrace:init_frames (int,bool) 
0000000012D30D97 (Mono JIT Code) [/Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Diagnostics/StackTrace.cs:74] System.Diagnostics.StackTrace:.ctor (int,bool) 
0000000012D30A10 (Mono JIT Code) [C:\buildslave\unity\build\Runtime\Export\StackTrace.cs:28] UnityEngine.StackTraceUtility:ExtractStackTrace () 
0000000012D30BCE (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_object (object,intptr,intptr,intptr)
00007FFE57153DF7 (mono) [c:\buildslave\mono-runtime-and-classlibs\build\mono\mini\mini.c:4914] mono_jit_runtime_invoke 
00007FFE570A82A1 (mono) [c:\buildslave\mono-runtime-and-classlibs\build\mono\metadata\object.c:2623] mono_runtime_invoke 
0000000140376255 (Unity) mono_runtime_invoke_profiled
0000000140542C93 (Unity) PostprocessStacktrace
000000014067747D (Unity) DebugStringToFile
0000000140E29FA7 (Unity) Debug_CUSTOM_Internal_Log
0000000012D30923 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Debug:Internal_Log (int,string,UnityEngine.Object)
0000000012D30813 (Mono JIT Code) [C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineDebug.gen.cs:84] UnityEngine.Debug:Log (object) 
000000000F9721A5 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object (object,intptr,intptr,intptr)
00007FFE57153DF7 (mono) [c:\buildslave\mono-runtime-and-classlibs\build\mono\mini\mini.c:4914] mono_jit_runtime_invoke 
00007FFE570A82A1 (mono) [c:\buildslave\mono-runtime-and-classlibs\build\mono\metadata\object.c:2623] mono_runtime_invoke 
00007FFE570AE697 (mono) [c:\buildslave\mono-runtime-and-classlibs\build\mono\metadata\object.c:3827] mono_runtime_invoke_array 
00007FFE5706CEEF (mono) [c:\buildslave\mono-runtime-and-classlibs\build\mono\metadata\icall.c:2857] ves_icall_InternalInvoke 
000000000BF1010F (Mono JIT Code) (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
000000000BF0E2F2 (Mono JIT Code) [/Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222] System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) 
000000000F948F4F (Mono JIT Code) [/Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115] System.Reflection.MethodBase:Invoke (object,object[]) 
0000000012D8CED0 (Mono JIT Code) [E:\Development\Unity\SectorEcho\Assets\NLua\Method\LuaMethodWrapper.cs:284] NLua.Method.LuaMethodWrapper:Call (KeraLua.LuaState) 
0000000012D8A865 (Mono JIT Code) [E:\Development\Unity\SectorEcho\Assets\NLua\Metatables.cs:145] NLua.MetaFunctions:RunFunctionDelegate (KeraLua.LuaState,NLua.ObjectTranslator) 
0000000012D8A6CC (Mono JIT Code) [E:\Development\Unity\SectorEcho\Assets\NLua\Metatables.cs:138] NLua.MetaFunctions:RunFunctionDelegate (KeraLua.LuaState) 
0000000012D3E783 (Mono JIT Code) (wrapper native-to-managed) NLua.MetaFunctions:RunFunctionDelegate (KeraLua.LuaState)
00007FFE5900C422 (lua52) lua_setlocal
00007FFE59022D07 (lua52) luaopen_table
00007FFE5900BF4B (lua52) lua_setlocal
00007FFE5900C692 (lua52) lua_setlocal
00007FFE5900C154 (lua52) lua_setlocal
00007FFE5900239C (lua52) lua_pcallk
00007FFE59014E54 (lua52) luanet_pcall
0000000012D3B764 (Mono JIT Code) (wrapper managed-to-native) KeraLua.NativeMethods:LuaNetPCall (intptr,int,int,int)
0000000012D3B625 (Mono JIT Code) [E:\Development\Unity\SectorEcho\Assets\KeraLua\Lua.cs:202] KeraLua.Lua:LuaNetPCall (intptr,int,int,int) 
0000000012D3B576 (Mono JIT Code) [E:\Development\Unity\SectorEcho\Assets\NLua\LuaLib\LuaLib.cs:299] NLua.LuaLib:LuaPCall (KeraLua.LuaState,int,int,int) 
0000000012D44D92 (Mono JIT Code) [E:\Development\Unity\SectorEcho\Assets\NLua\Lua.cs:494] NLua.Lua:DoString (string,string) 
0000000012D33E4F (Mono JIT Code) [E:\Development\Unity\SectorEcho\Assets\Scripts\Util\ScriptHelper.cs:21] SectorEcho.Util.ScriptHelper:InitializeScript (string,string) 
0000000012D33CDA (Mono JIT Code) [E:\Development\Unity\SectorEcho\Assets\Scripts\Mod\ModLoader.cs:20] SectorEcho.Mod.ModLoader:LoadMod (string) 
0000000012D306B8 (Mono JIT Code) [E:\Development\Unity\SectorEcho\Assets\Scripts\Mod\ModLoader.cs:34] SectorEcho.Mod.ModLoader:Start () 
000000000BF466A2 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
00007FFE57153DF7 (mono) [c:\buildslave\mono-runtime-and-classlibs\build\mono\mini\mini.c:4914] mono_jit_runtime_invoke 
00007FFE570A82A1 (mono) [c:\buildslave\mono-runtime-and-classlibs\build\mono\metadata\object.c:2623] mono_runtime_invoke 
000000014039F94F (Unity) scripting_method_invoke
0000000140548BD3 (Unity) ScriptingInvocation::Invoke
000000014037D06F (Unity) MonoBehaviour::InvokeMethodOrCoroutineChecked
000000014037D6FC (Unity) MonoBehaviour::InvokeMethodOrCoroutineChecked
000000014037E297 (Unity) MonoBehaviour::Start
0000000140346BF5 (Unity) DelayedCallManager::Update
000000014047387B (Unity) PlayerLoop
0000000140D00947 (Unity) Application::UpdateScene
0000000140D0669D (Unity) Application::EnterPlayMode
0000000140D06F0A (Unity) Application::SetIsPlaying
0000000140D0D02C (Unity) Application::TickTimer
0000000140DC2845 (Unity) SetAppUpdatesPerSecondOSImpl
0000000140DC4EA4 (Unity) WinMain
0000000141387278 (Unity) strerror_s
00007FFE649313D2 (KERNEL32) BaseThreadInitThunk
00007FFE66ABE954 (ntdll) RtlUserThreadStart

========== END OF STACKTRACE ===========
Mervill commented 9 years ago

Hi! Whats your target platform (even if your in the editor)? If your game is multi-platform, remember that the preprocessor args listed in the readme need to go the settings for each platform.

I'll look into this!

(also, when your posting stack traces, consider uploading a gist and linking it here =D)

jamsch0 commented 9 years ago

I'm targeting PC only, and I'll keep that in mind :)

Mervill commented 9 years ago

Are you running the example scene? x64? The log indicates that the lua dll is loading, but then you crash for a reason that's not given. The search continues...

jamsch0 commented 9 years ago

Okay, so I just tried changing the build settings on my project to x86_64, which still resulted in a crash upon running in the editor.

I then loaded up the example project and ran the scene. Fine. I then added the following to the lua script in ExampleBehaviour.cs:

function Start()
    local t = {}

    function t:DoSomething()
        Debug.Log('DoSomething() is working')
    end

    luanet.make_object(t, 'System.Object')

    Debug.Log(t)
    t:DoSomething()
end

which also ran without an issue. Perhaps you can think of something else I can test which could point towards what is wrong with my own project?

Edit: After poking around and with a combination of commenting/uncommenting lines I've tracked the crash to the following line in a particular Lua script of mine:

import("System.IO")
import("UnityEngine")
import("SectorEcho.World")
import("System")

BlockTest = {}

function BlockTest:IsSolid(direction)
    return self.base:IsSolid(direction)
end

luanet.make_object(BlockTest, "SectorEcho.World.Block")

Debug.Log(BlockTest:GetType())          <- This line causes the crash

If I'm performing an illegal operation (I don't think I am?) this shouldn't crash Unity, only throw an Exception, right? Still haven't been able to reproduce this in the example project however...

Edit 2: Also, I should add that subclassing System.Object instead of my own Block class still induces a crash.