MetaFam / MetaGameWebsite

MetaGame Website Repo
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MetaGame Strategy Stuff #13

Closed yeqbfgxjiq closed 4 years ago

yeqbfgxjiq commented 4 years ago

Just dropping this here until there's a better place for it.


Vision

MetaGame is a game to play games. A grassroots initiave led by and for our players. Together we are creating the future.

Throughout history many of us were suppressed due to intrenched interests, regulation, and barriers to entry. This is no more. DAOs enable anyone anywhere to rally together around original ideas. DAOs are (relatively) cheap to setup, manage, and run globally from day 1. MetaGame is an open source innovation engine that brings together all the tools and expertise you need to launch a DAO for your internet native community, project, and/or business.


Business / Token Models

MetaGame imagines a universe of guilds (DAOs with a purpose) that are aligned with the MetaGame manifesto. Different types of guilds will produce different types of resources and services. For example, a podcast or media guild would be producing media whos value is derived by the amount of attention people are willing to pay towards that media. A dev shop guild would be producing apps and tools who's value is determined by how many projects or people use their things. Each guild would have it's own token which can be redeemed for the services of that guild. Guilds would offer a portion of their tokens to the MetaGame DAO in order to participate in the MetaGame Universe.

The MetaGame DAO would then use those tokens as collateral to back SEEDs, the meta-token of the MetaGame. SEED holders can then redeem their SEEDs for the MetaGame DAO's underlying collateral or use their tokens to vote on how the MetaGame should operate. In the later case, the MetaGame DAO could vote to buy back SEEDs, sell underlying collateral, or mint more SEEDs. These actions would need to be taken in the spirit of realizing the MetaGame manifesto. For example, all MetaGame SEED holders could vote to mint new SEEDs to give to a new dev team building a new feature for the MetaGame (VR octopi game, obviously). Taking this action would dilute existing SEED holders, but if the new feature created more value than it cost, this could end up being a net win for all parties involved, esp the MetaGame.

There are two ways to get SEEDs:


Show me the money!

While the cryptoeconomic alignment of SEEDs is cute from a theoretical perspective, one does not simply change the game. It's going to require a lot of work. There's only so much time in the day, so we need a way to support and incentivize early contributors with something more tangible than hopes and dreams. This section explores what that might look like.

Swag

Personal Tokens & DAOs

1 Click Guild

In Game Economies

Reputation

Governance

These governance mechanisms require people to buy and use SEEDs more than vanilla voting:

Education and Events


Next Steps

The above mentioned ideas are just a shmorgishboard of things that were in the Discord channels that I organized and reframed in the context of a rough outline of what one day might be a plan (for something great!). Not sure if these ideas have already been discussed, and if so which should be removed and what's missing that should be added. Overall, just wanted to make sure all the effort and awesomeness that went into the chats didn't get lost in the shuffle. Also wanted to distill the core ideas of the MetaGame into a doc because I like docs.

As always, what do you guys think? Is this more or less in line with what you're thinking? Is this all just craziness and nonsense? Please let me know!

We can then drop the lame stuff and improve upon on the cool stuff :)

yeqbfgxjiq commented 4 years ago

This page has moved! https://metagame.trydiscourse.com/t/metagame-strategy-stuff/28

wkarshat commented 4 years ago

https://forum.metagame.wtf/t/metagame-strategy-stuff/28

Close issue?