Closed danfinlay closed 6 years ago
Hi @choochootrain - many moons ago (3 weeks, to be exact) you let this go because you were swamped. Any interest in picking it back up at this time?
Work has been started on the 0.3 ETH (230.34 USD) funding by:
Please work together and coordinate delivery of the issue scope. Gitcoin doesn't know enough about everyones skillsets / free time to say who should work on what, but we trust that the community is smart and well-intentioned enough to work together. As a general rule; if you start work first, youll be at the top of the above list ^^, and should have 'dibs' as long as you follow through.
On the above list? Please leave a comment to let the funder (@owocki) and the other parties involved what you're working, with respect to this issue and your plans to resolve it. If you don't leave a comment, the funder may expire your submission at their discretion.
@owocki there's a lot of guidance already here by @benjamincburns, I think I can follow up and complete this issue. I'll ping you back when I have some progress.
@pablasso sounds good
@danfinlay and others: could one say that web3 is one of the most important libraries that MetaMask uses? Possibly the top-most important one?
@kumavis , could you please place this info: https://github.com/MetaMask/metamask-extension/issues/2350#issuecomment-353437246 into the 1st comment? In essence, everything important that comes up shoudld be moved into the 1st message (and deleted from comments, to shrink down discussion size).
Thus whoever hits on the issue gets kind of immediately the most important info & status. For example me: I would have been able to assess: can I pick this up if @pablasso is drinking margaritas in Hawaii?
(ethics level discussion in this issue... will read it when i need to relax! )
I don't think we should delete comments as they give you a good sense of where the conversation was heading and why decisions where taken. Update the top comment with the latest info is fine, although I'm not sure if this is a good use of time for the maintainers while we can just invest more time reading the threads — big threads like these are the exception not the rule.
I'm not drinking margaritas in Hawaii (yet!), this was harder than expected and I don't yet have progress for a PR. I'm only dedicated some time on the weekends, hopefully I have something in the next one.
However if anyone else has progress here, I don't have a problem with you taking on this.
@pablasso, all fine then. We all continue to go fishing for relevant info (sometimes missing this way even a bug-fix which was posted within a critical issue).
I do not want to take this over (for now). I just wanted that @danfinlay & @kumavis realize that this issue should possibly be labled "highest priority", and not "good first issue".
But most importantly I just wanted an answer to this question:
could one say that web3 is one of the most important libraries that MetaMask uses? Possibly the top-most important one?
could one say that web3 is one of the most important libraries that MetaMask uses? Possibly the top-most important one?
I don't think this is the case anymore. Web3 is now basically a convenience layer on top of the provider
API. Eventually, the Provider API will be injected probably without web3 at all (Mist has already deprecated the web3 global).
For example, the Ethereum provider can be used to initialize other convenience libraries, like my favorite, ethjs.
Web3 1.0 requires a new type of provider (which relies on websockets, or server-sent events), which is why it requires special rework to make compatible.
Since other alternatives work fine, I don't consider this a top priority at all. We have issues where there is actual security issues involved (privacy, hardware support, storage resilience), and those are much higher priority to me than being compatible with the latest breaking version of web3.
I'll remove the good-first-issue
tag.
@danfinlay , ok then, taking in account what you wrote, and this here:
As Mist 0.9.0 release is approaching, we'd like to inform that in the near future, from 0.9.0 onwards it won't inject web3 object by default on Dapps. This is a measure to keep Dapps stable on the long run as ethereum ecosystem evolves. We'll provide a developer preview version, so Dapp developers will have time to update their Dapps accordingly.
The web3.currentProvider object will still remain for a period of time for backwards compatibility and a new provider object will be introduced.
I looks like the task should be:
(what we discuss here should be visible/documented immediately, thus interested contributors can contribute faster. This relates to #3302)
Hey @pablasso and @owocki thanks for working/funding this issue! This will finally make elm-web3 compatible with metamask.
I understand that it is one thing what MetaMask uses internally, and another thing what the developers of applications use/need.
So it (web3) could have low priority for the MetaMask team (e.g. could be removed, to alight efforts with Ethereum main projects), but it could have high priority for users (although I feel that they should adjust to what the Ethereum mother projects use, too).
I would really like to understand this (@cmditch / @danfinlay ) ?
@lazaridiscom
MetaMask is understandably very busy. web3-1.0.js is also still in beta. Luckily the repo is open source, and anyone can make a PR to help add the needed features. Better still, there's a GitCoin bounty attached to helped incentivize such work. Ultimately nothing but ourselves is stopping this from getting done.
Also, forgive me, having a bit of trouble understanding what you're trying to understand.
@cmditch , nothing to forgive, I have to apologize for not expressing this clearly. I try to rephrase this:
MetaMask AddOn:
and now the question:
If this still does not make sense, then I simply have not understood all this.
(@cmditch , looked at your repo, looks nice)
Hey guys, I'm following this thread since the beginning and I don't see the end of it ... The aim was to get compatible with web3 1.0 than relies on websocket for events and some subsciptions.
The facts are :
-> Many projects are technologically bounded to Web3 AND their clients use MetaMask. SO if they use many events on their smart contracts, they cannot update to web3 1.0.
So I don't know for a general point of view if MetaMask "should ( ? ) or must ( ? ) provide/expose web3 functionality to Application Developers?", but I know that many projects are waiting for websocket support for some times now. I don't have enough knowledge of how the provider-engine works internally to resolve this issue, but I think that this thread must be only used to solve this problem and should not be used for general thinking (ethical questions about bounties or what metamask should or must be).
My point here is to say that they are real projects relying on the implementation.
@GrandSchtroumpf , all fine, the high-priority label is there, yet one question remains for me:
If web3 is so super as you describe, then why has Mist dropped it?
Thanks for the label. @lazaridiscom I cannot speak for Mist. But I guess some people like ethjs better so there is no reason to use web3 then...
@lazaridiscom what are you talking about? Mist did not drop web3 or has any plans of doing so.
Sorry @alexvandesande, I think he was going off my earlier citation where the Mist changelog announced web3's deprecation.
We have continued injecting it ourselves, but weren't sure if you had deprecated yet or not.
@alexvandesande
from: https://github.com/ethereum/mist/releases/tag/v0.9.0
NOTE FOR DAPP DEVELOPERS!
From this version on Mist will not ship its own web3.js instance anymore. We only provide for now web3.currentProvider so you can connect to ethereum. In the future, we will provide a special ethereum object with a default provider.
Also this web3.currentProvider will not allow sync calls anymore, as it is already the case in MetaMask (and it's bad practice in general). So make sure to use the async ones e.g. web3.eth.accounts -> web3.eth.getAccounts(function(){...})
from: https://github.com/ethereum/mist/releases/tag/v0.8.10
Deprecation notice
As Mist 0.9.0 release is approaching, we'd like to inform that in the near future, from 0.9.0 onwards it won't inject web3 object by default on Dapps. This is a measure to keep Dapps stable on the long run as ethereum ecosystem evolves. We'll provide a developer preview version, so Dapp developers will have time to update their Dapps accordingly.
The web3.currentProvider object will still remain for a period of time for backwards compatibility and a new provider object will be introduced.
Hey guys, Any updates/progress? @pablasso are you working on this?
@benjamincburns Drizzle needs this quick :(
Is there a WIP branch or repo for this issue? Seems like multiple people started work on this, but it's unclear where that code lives.
hi all. i just killed the bounty for this issue for some gitcoin-internal migration reasons but wanted to let you know that, regardless of the issue description on gitcoin.co.. im good to pay out this bounty when the time is right. just @ me back then!
Really looking forward for this
@lazaridiscom @danfinlay it just means that we won't be injecting it by default, but using a web provider to allow the apps themselves choose their own library, given that more than one exists. It's still our library of choice and we use it ourselves, just giving users more options.
@danfinlay @lazaridiscom Would raising the bounty for this issue help move it forward quicker? If yes, we at Brickblock would be happy to throw some ETH into the hat.
@chapati23
If the core team completes this feature, we’ll reject all bounties for it, since we’re already salaried, but a bounty could encourage an external community member to try to implement this sooner.
@alexvandesande , thank yo for the info. You should possibly clarify this in your documentation, because the announcement reads like "Deprecated". Possibly the by default
in won't inject web3 object by default
implies that devs can still opt to inject/use it. But this has quite a reduced visibility (at least it had for me).
@chapati23 raising the bounty should help, but i've the feeling that providing a concise task-description
will help even more!
@danfinlay , @kumavis - I really think its time to create a task description, with the minimum estimated steps needed to fulfill this.
Would possibly be enough to
Could(!) look like this (to invite people to take a look at this issue, to possibly do one subtask)
MetaMask should be compatible with web3 1.0. This quick overview provides the estimated necessary steps:
source: https://github.com/MetaMask/metamask-extension/issues/2350#issuecomment-353437246
Issue: Add websocket subprovider - MetaMask/provider-engine/issues/189
Comments by benjamincburns: https://github.com/MetaMask/metamask-extension/issues/2350#issuecomment-354912008
info from end of: https://github.com/MetaMask/metamask-extension/issues/2350#issuecomment-374717425 (easier to implement, but without the full benefits of websockets. Would still enable use of web3 1.0)
Base work:
This would be my process/path:
two notes:
@owocki I think we are beyond this kind of consideration. This is a core feature for many Dapps that rely on web3 1.0.0 and the bounty is so small (0.3Eth) that nobody will take the time needed to solve this issue. I think that the real problem is that few people know in depth web3-provider-engine and among them fewer have the time to work on it. A not-so-good dapp developer can earn 0.3Eth per hour of work on freelance mission, why would anyone spend some time to solve this problem except if he is facing it in his job ? Therefore if someone is going to solve this issue, it is absolutely not for the bounty ! I, for example, would be glad to work on that, but my knowledge of this project is too low for that. So I think that if the metamask team hasn't the time to work on that issue, we should at least know what to do to solve it ourselves.
the bounty is so small (0.3Eth) that nobody will take the time needed to solve this issue.
this issue was funded back when ETH was 2x the price it is now.
nonetheless, your point about the amount of funding is still valid. i am happy to increase the funding for the issue if @danfinlay and @kumavis want to give it another go (perhaps on another ticket)
we should at least know what to do to solve it ourselves.
@GrandSchtroumpf , the solution-paths are already given, mostly in comments within this issue. I've update my comment above and collected quickly the relevant info of kumvaris path (and added a personal one) : https://github.com/MetaMask/metamask-extension/issues/2350#issuecomment-374070412
For the case anyone wants to make a tiny step: #3618
I totally agree that the bounty is very small. We're talking about a major door into the Ethereum world, here, not a super fancy awesome useless feature.
Furthermore, maybe no one cares because it's clear that the injection of Metamask is deprecated, because changing its default version would break most dApps and because we can always use currentProvider and replace the whole injected Web3.JS
window.web3 = new Web3(window.web3.currentProvider);
@lazaridiscom web3 uses this version of websocket when websocket is not available on the window or if we are on a server:
https://github.com/frozeman/WebSocket-Node
Is it ok to use this module in the providerFromEngine
to handle server-push and send ?
The wheels have been spinning on this one for months... It seems like the common pattern is:
We have a general idea of the steps that need to be taken to get this task knocked out. Can we get a rough consensus on the steps required, and then split those sub-tasks out into their own tasks so this can be tackled in a more gradual and granular fashion?
@GrandSchtroumpf - In this issue here, I just apply the standard-procedure in an abstract manner. With the quite low amount of domain-knowledge I have, I would answer you: yes. But @kumavis and others should know better.
Sorry for the low bounty, and the low response rate. The core team has been very busy with other issues at the moment, and we've always planned to do this eventually, and we might just do it ourselves soon. The community doesn't need to feel responsible for completing this.
That said, since this issue clearly needs a re-focusing, I will now write a brief summary of what this issue involves.
MetaMask's most popular open source component to date has by far been web3-provider-engine. This express inspired middleware architecture allowed @kumavis to compose MetaMask's custom provider logic into a stack of "subproviders" that handle different requests, or portions of requests, and then either pass the mutated request down the stack, or reply directly.
This engine was designed for the original Ethereum JSON RPC spec. Since then, there has also emerged a websocket API that includes subscriptions called the RPC Pub Sub API. This new API allowed push subscriptions, and Web3 1.0 to exist.
Currently, MetaMask still uses polling & HTTP to get all of its data, and so the most obvious way to add Web3 1.0 support is to allow us to move onto a websocket based infrastructure.
Over time, it has become increasingly clear that some of the ethereum-opinionated aspects of provider-engine
were actually getting in the way of creating a good provider, and things were being hacked on top of it.
For example, our cache-subprovider needs block awareness to know when to clear its cache, and so block tracking was built into provider-engine, and bit by bit, these pieces of opinionated architecture has made provider-engine a bit harder to work with.
Furthermore, since provider-engine was never designed for handling subscriptions, since it's a middleware for responding to requests, it has no natural way of representing a websocket connection.
Since much of the difficulty of adding a new connection type is that provider-engine encompasses all the middleware, and makes them hard to interact with, we're moving MetaMask over to json-rpc-engine. You'll see us use it a few places in MetaMask instead of provider-engine. This is basically the same general product as provider-engine, except with all the ethereum-opinionated aspects torn out, so they can more easily be accessed by external consumers, and so some types of features (like subscriptions) can more easily be added.
By removing the specialized logic from the engine itself, that kind of wiring can be left to the subproviders themselves. For example, the new arrangement might look a little more manual, but it allows much more diversity in subproviders (pseudocode below):
var engine = new JsonRpcEngine()
var blockTracker = new BlockTrackerSubprovider()
var cache = new CacheSubprovider({ blockTracker })
engine.add(blockTracker)
engine.add(cache)
engine.start()
Moving to json-rpc-engine
means every subprovider in the zero subprovider needs to be re-written or modified for json-rpc-engine
, so its functionality can be swapped in place. Many of these subproviders have already been written here:
https://github.com/MetaMask/eth-json-rpc-middleware
In particular, the final subprovider that will need to be written for this issue is the websocket subprovider. Once we have this all ready, we'll probably need to compose the zero provider which is currently only imported, because only by composing the subproviders will we have access to the block-tracker's events. Or we come up with a way of accessing specific subproviders from the parent controller.
Anyways, this proposal is hardly trivial, as provider-engine
is basically the heart of MetaMask, and so this is something like MetaMask heart surgery. We've already seen some regressions related to moving provider-engine over to json-rpc-engine
, and so this needs to be done slowly and carefully, and json-rpc-engine
needs to get really solid really fast.
While everything above has been accurate and true, there is a way we can provide web3 1.0 support a bit faster, but without the full performance benefits of websockets.
This is to polyfill the subscription API, the way Ben Burns did here already.
If that subprovider got a little polish and QA, it's possible it would be ready to go very soon, and so someone looking for the shortest path to letting their dapp use Web3 1.0 might just take that on, and I think it would still win the bounty for this issue, since this issue is really about web3 1.0 support, not websockets themselves.
The subscription data event would still need to be exposed in some way, and maybe a new module could be used to wrap provider-enigne
to expand its API to include the full PUB SUB API
. Figuring out those details would still be part of this "MVP".
@danfinlay thanks for the thoughtful re-focusing comment. if its okay to you ill move your latest comment over to a new github issue and issue a new bounty for the MVP scope.
@danfinlay here is a new issue: https://github.com/MetaMask/metamask-extension/issues/3639
i move we
does that sound good to the group?
Either that one or this one, @owocki.
I will do more work to clean up this story tomorrow. I might close this thread in favor of these new, cleaner issues with links to important comments.
To help clarify what would be involved in adding websocket support, I've enhanced the issue description here:
just bountied https://github.com/MetaMask/metamask-extension/issues/3642 with 1 ETH
I might close this thread
@danfinlay , yeah, before it reaches 100 comments!
I'm sad that the core team doesn't see this as a major issue :(
Well, @kyriediculous, don't be sad. This has quite a priority and there is ongoing work, see e.g. #3642
@danfinlay , as this issue has follow-up's set, you could lock it.
@ all
It looks that there is a first working draft of web3 1.0 support for testing available, see:
https://github.com/MetaMask/metamask-extension/issues/3642#issuecomment-379921721
Appears to include: