MeteorDevelopment / meteor-client

Based Minecraft utility mod.
https://meteorclient.com
GNU General Public License v3.0
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Add events for meteor macros #3485

Open serainox420 opened 1 year ago

serainox420 commented 1 year ago

Describe the feature

Literally as title says, add events to macros.

Suggestion: check out JsMacros from Wag. [AirChange] [ArmorChange] [AttackBlock] [AttackEntity] [BlockUpdate] [Bossbar] [ChunkLoad] [ChunkUnload] [ClickSlot] [CodeRender] [CommandContext] [Custom] [Damage] [Death] [DimensionChange] [Disconnect] [DropSlot] [EXPChange] [EntityDamaged] [EntityHealed] [EntityLoad] [EntityUnload] [FallFlying] [Heal] [HeldItemChange] [HungerChange] [InteractBlock] [InteractEntity] [ItemDamage] [ItemPickup] [JoinServer] [JoinedTick] [Key] [OpenContainer] [OpenScreen] [PlayerJoin] [PlayerLeave] [ProfileLoad] [RecvMessage] [ResourcePackLoaded] [Riding] [SendMessage] [Service] [SignEdit] [Sound] [Tick] [Title] [WrappedScript]

Even adding few events like death or rcvmsg would expand macro functionality by a factor of 10.

If you lazy, consider just adding custom event with path to file parameter or use native mojang assets like packet manager lol.

Really, atm meteor is literally module, addon, HUD / GUI giga chad++ Meanwhile: macros - "autistic screetching"

Before submitting a suggestion

aRandomMenno commented 1 year ago

this would be cool, however this would probably require a lot changes to the current code? idk.