I'm new to this engine and I think it's great. I want to use it to implement some graphics algorithms from a paper, but when I tried to use normal mapping, I found that there is no TANGENT value in the VertexField enumeration. Is there another way to achieve this or will this feature be supported in the future? Thanks a lot!
I'm new to this engine and I think it's great. I want to use it to implement some graphics algorithms from a paper, but when I tried to use normal mapping, I found that there is no TANGENT value in the VertexField enumeration. Is there another way to achieve this or will this feature be supported in the future? Thanks a lot!