MethanePowered / MethaneKit

🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
Apache License 2.0
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All internal UI item sizes should be stored in dots using floating point double type #64

Open egorodet opened 4 years ago

egorodet commented 4 years ago

Current implementation stores item sizes in pixels as unsigned integers, which results in two issues: