MetroidAdvRandomizerSystem / MARS-Fusion

Metroid Advance Randomizer System for Metroid Fusion
GNU General Public License v3.0
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Sector 4: Aquarium Storage - Possible mistake when nulling Spriteset #100

Open cluekitty opened 2 weeks ago

cluekitty commented 2 weeks ago

https://github.com/MetroidAdvRandomizerSystem/MARS-Fusion/blob/main/src/nonlinear/room-edits.s#L872-882 As described in the room edits, the code code is mentioning that it is attempting to always block the item with the Kago. I assume this would be the left side of the room instead of the right, however the current ASM only spawns the Kago on the right which always leaves the item accessible from the left.

The logic database is configured to expect that you get the item "After Kago" which intends for you to first defeat the Kago before getting the item. IE, Kago on the left instead of the right. Is the current edit the intended it or does this need to be swapped around?