Mezryss / FVTT-Genesys

Foundry VTT: Unoffocial implementation of the Genesys RPG
MIT License
26 stars 11 forks source link

Hide Story Points from UI? #196

Open lucky13games opened 2 days ago

lucky13games commented 2 days ago

I am sooo thankful for your work on enabling Genesys via the foundry vtt! When playing virtually the display of the story points (player vs gm) is useful, but in person I am casting our maps to a tv on the table, and there is no way to remove these UI elements so they're always on the screen. I have scoured the configuration options everywhere but don't see a place to disable these. Is it possible to make these fall under the usual UI rules and allow them to be hidden? That way when I am displaying a map they're not obscuring anything.

Thanks for any help or modifications in advance!

Assembling-Kings commented 1 day ago

There is no setting or option that lets you disable the Story Point UI but you can disable it this way (I do it myself for my games during certain moments):

  1. Install the [Custom CSS] module
  2. Go to the module settings and add the following
    .genesys.story-point-tracker {
    visibility: hidden !important;
    }

I hope this alternative works good enough for you.

lucky13games commented 1 day ago

Ooooh! I am traveling at the moment, but will give this a shot when I return home tomorrow. MUCH appreciated for the prompt and clear reply!

lucky13games commented 2 hours ago

Stupendous Success! Thank you!