Adding a talent which modifies the wound threshold (like toughened) before changing the brawn characteristic leads to unexpected behavior. It adds too much to the wound threshold and it is also impossible to undo (see the following)
Reproducing the Bug:
Create a character sheet
Give it an archetype
Create a talent Item called "Toughened"
Add a passive effect to the Toughened talent
Add the Talent to the character sheet.
Increase the brawn characteristic by one.
This should increase the wound threshold by one, but it seems to increase the wound threshold by 3 (one plus toughened).
Another bug related to this is:
Go to the XP Journal
Remove the Toughened talent and the purchased Brawn
The wound threshold doesn't go back to normal.
Adding a talent which modifies the wound threshold (like toughened) before changing the brawn characteristic leads to unexpected behavior. It adds too much to the wound threshold and it is also impossible to undo (see the following)
Reproducing the Bug: Create a character sheet Give it an archetype Create a talent Item called "Toughened" Add a passive effect to the Toughened talent Add the Talent to the character sheet. Increase the brawn characteristic by one.
This should increase the wound threshold by one, but it seems to increase the wound threshold by 3 (one plus toughened). Another bug related to this is:
Go to the XP Journal Remove the Toughened talent and the purchased Brawn The wound threshold doesn't go back to normal.