Request for the Real Time Clock feature to be implemented on the SNES. This would enable period and penalty durations to correspond with actual real-world time, meaning a 5-minute period is equivalent to 5 real minutes.
Possible Solution
[x] Find the same RAM value(s) on the SNES side and see if it also references 0AAA for the period clock and 0018 for the penalty clock.
[x] Modify three spots in code to change the values according to the Forum Post
[x] Mesen Trace File [N/A] already found the values in source.
Actual Solution
Modify [9F85B6] to be 0444 from 0AAA
Modify [9EBF66],[9F8668] to be 003C from 0018
Acceptance criteria
[x] Game Play - Period clock time should count down 1 second at a time using a stop watch timer.
[x] Game Play - Penalty clock time should count down 1 second at a time using a stop watch timer.
[x] Pause Menu - Period clock and Penalty clock should reflect the proper times from Game play screen
[x] Updated SNES NHL94 ROM-RAM Mapping Project with any new values.
[x] DiztinGUIsh DizRaw file is up to date and has any necessary comments with changes.
[x] Provided brief description of the actual changes (Solution) performed.
Sprint Ready Checklist
[x] Acceptance criteria defined.
[x] Identified solution / steps to satisfy acceptance criteria.
User story
Request for the Real Time Clock feature to be implemented on the SNES. This would enable period and penalty durations to correspond with actual real-world time, meaning a 5-minute period is equivalent to 5 real minutes.
Possible Solution
Actual Solution
Acceptance criteria
Sprint Ready Checklist