Closed Spazmoid1981 closed 2 months ago
@sorgelig can you see any fix here for this or why it would happen?
@sorgelig this core has just been ported to Mega65 using MisterToM65 framework and indeed we have also this issue. Just in case you would have time to look at it :)
I only ported this core. I don't know original schematics.
Seems like there is a sprite issue where the top pixel appears corrupted when you jump to the very top of the play area - Anyone know how to fix this?