Open pvalkone opened 2 years ago
Same issue here, I've tested on multiple 15khz monitors
I have the same issue, I can’t get Cave games to display on any CRT of mine when using my HDFuryX3 (which is the best DAC you can get right now, more accurate then the crap AG6200). When I plug in my cable to the Analog I/O board it works fine.. so it’s just with some DACs that there seem to be these issues. No other Arcade or Console core has given me a problem. Happy to provide more data or testing as needed.
Hi All, Try this update: cave_20231030.zip. The HSync and VSync on the Cave arcades are very non standard, so I've adjusted them both to help.
Hi Mike,
Firstly, thanks for working on this, and sorry for not getting back to you earlier.
Try this update: cave_20231030.zip. The HSync and VSync on the Cave arcades are very non standard, so I've adjusted them both to help.
The update is an improvement in the sense that with it I can finally get a picture. However, the sound is garbled (clip) and the sync drops out every once in a while. Changing the refresh rate from 57 Hz to 60 Hz doesn't seem to have an effect.
I'm using the Direct Video feature to output an analogue signal to my Sony PVM. However, when I boot the Cave 68k core it doesn't output any video (i.e. the screen remains blank).
My signal chain is as follows:
I've also tried using another CRT monitor (a Philips CM8833), but the end result was still the same. Forcing 60Hz output from the core configuration seemed to not to have any effect, either.
Other arcade, console and computer cores with direct video support work just fine on the same setup, and I've had no issues when outputting a regular HDMI signal to a LCD display.
FWIW, I've found some reports of similar symptoms on the forums, but sadly no fixes or workarounds.
As an example, here's the MiSTer menu core debug output for ESP Ra.De (with the default core configuration). All the other games supported by the core behave in an identical way.