Everytime a game is started on level 1 and you start moving the character, after a certain amount of time (sometimes a few seconds, sometimes up to a couple of minutes) the audio would slightly glitch and the game is then completely frozen (the music still runs in the background and it is still possible to access the core menu but the animation is stopped). This problem only happens with my QMTECH clone board and the game is working fine on the real DE10-nano. Could it be some sort of timings problem ?
Everytime a game is started on level 1 and you start moving the character, after a certain amount of time (sometimes a few seconds, sometimes up to a couple of minutes) the audio would slightly glitch and the game is then completely frozen (the music still runs in the background and it is still possible to access the core menu but the animation is stopped). This problem only happens with my QMTECH clone board and the game is working fine on the real DE10-nano. Could it be some sort of timings problem ?