Closed ajgowans closed 1 year ago
Sameboy has this implemented, it could be used as an reference, but I'm not sure how extensively they have it covered in terms of total support of all features. Search GB_HUC3 in all files from the Sameboy source code.
Big list of snippets to get some perspective:
gb.c
int GB_save_battery_size(GB_gameboy_t *gb)
{
if (!gb->cartridge_type->has_battery) return 0; // Nothing to save.
if (gb->cartridge_type->mbc_type == GB_TPP1 && !(gb->rom[0x153] & 8)) return 0; // Nothing to save.
if (gb->mbc_ram_size == 0 && !gb->cartridge_type->has_rtc) return 0; /* Claims to have battery, but has no RAM or RTC */
if (gb->cartridge_type->mbc_type == GB_HUC3) {
return gb->mbc_ram_size + sizeof(GB_huc3_rtc_time_t);
}
if (gb->cartridge_type->mbc_type == GB_TPP1) {
return gb->mbc_ram_size + sizeof(GB_tpp1_rtc_save_t);
}
GB_rtc_save_t rtc_save_size;
return gb->mbc_ram_size + (gb->cartridge_type->has_rtc ? sizeof(rtc_save_size.vba64) : 0);
}
int GB_save_battery_to_buffer(GB_gameboy_t *gb, uint8_t *buffer, size_t size)
{
if (!gb->cartridge_type->has_battery) return 0; // Nothing to save.
if (gb->cartridge_type->mbc_type == GB_TPP1 && !(gb->rom[0x153] & 8)) return 0; // Nothing to save.
if (gb->mbc_ram_size == 0 && !gb->cartridge_type->has_rtc) return 0; /* Claims to have battery, but has no RAM or RTC */
if (size < GB_save_battery_size(gb)) return EIO;
memcpy(buffer, gb->mbc_ram, gb->mbc_ram_size);
if (gb->cartridge_type->mbc_type == GB_TPP1) {
buffer += gb->mbc_ram_size;
GB_tpp1_rtc_save_t rtc_save;
GB_fill_tpp1_save_data(gb, &rtc_save);
memcpy(buffer, &rtc_save, sizeof(rtc_save));
}
else if (gb->cartridge_type->mbc_type == GB_HUC3) {
buffer += gb->mbc_ram_size;
int GB_save_battery(GB_gameboy_t *gb, const char *path)
{
if (!gb->cartridge_type->has_battery) return 0; // Nothing to save.
if (gb->cartridge_type->mbc_type == GB_TPP1 && !(gb->rom[0x153] & 8)) return 0; // Nothing to save.
if (gb->mbc_ram_size == 0 && !gb->cartridge_type->has_rtc) return 0; /* Claims to have battery, but has no RAM or RTC */
FILE *f = fopen(path, "wb");
if (!f) {
GB_log(gb, "Could not open battery save: %s.\n", strerror(errno));
return errno;
}
if (fwrite(gb->mbc_ram, 1, gb->mbc_ram_size, f) != gb->mbc_ram_size) {
fclose(f);
return EIO;
}
if (gb->cartridge_type->mbc_type == GB_TPP1) {
GB_tpp1_rtc_save_t rtc_save;
GB_fill_tpp1_save_data(gb, &rtc_save);
if (fwrite(&rtc_save, sizeof(rtc_save), 1, f) != 1) {
fclose(f);
return EIO;
}
}
else if (gb->cartridge_type->mbc_type == GB_HUC3) {
#ifdef GB_BIG_ENDIAN
GB_huc3_rtc_time_t rtc_save = {
__builtin_bswap64(gb->last_rtc_second),
__builtin_bswap16(gb->huc3_minutes),
__builtin_bswap16(gb->huc3_days),
__builtin_bswap16(gb->huc3_alarm_minutes),
__builtin_bswap16(gb->huc3_alarm_days),
gb->huc3_alarm_enabled,
};
#else
GB_huc3_rtc_time_t rtc_save = {
gb->last_rtc_second,
gb->huc3_minutes,
gb->huc3_days,
gb->huc3_alarm_minutes,
gb->huc3_alarm_days,
gb->huc3_alarm_enabled,
};
#endif
void GB_load_battery_from_buffer(GB_gameboy_t *gb, const uint8_t *buffer, size_t size)
{
memcpy(gb->mbc_ram, buffer, MIN(gb->mbc_ram_size, size));
if (size <= gb->mbc_ram_size) {
goto reset_rtc;
}
if (gb->cartridge_type->mbc_type == GB_TPP1) {
GB_tpp1_rtc_save_t rtc_save;
if (size - gb->mbc_ram_size < sizeof(rtc_save)) {
goto reset_rtc;
}
memcpy(&rtc_save, buffer + gb->mbc_ram_size, sizeof(rtc_save));
GB_load_tpp1_save_data(gb, &rtc_save);
if (gb->last_rtc_second > time(NULL)) {
/* We must reset RTC here, or it will not advance. */
goto reset_rtc;
}
return;
}
if (gb->cartridge_type->mbc_type == GB_HUC3) {
GB_huc3_rtc_time_t rtc_save;
if (size - gb->mbc_ram_size < sizeof(rtc_save)) {
goto reset_rtc;
}
memcpy(&rtc_save, buffer + gb->mbc_ram_size, sizeof(rtc_save));
void GB_load_battery(GB_gameboy_t *gb, const char *path)
{
FILE *f = fopen(path, "rb");
if (!f) {
return;
}
if (fread(gb->mbc_ram, 1, gb->mbc_ram_size, f) != gb->mbc_ram_size) {
goto reset_rtc;
}
if (gb->cartridge_type->mbc_type == GB_TPP1) {
GB_tpp1_rtc_save_t rtc_save;
if (fread(&rtc_save, sizeof(rtc_save), 1, f) != 1) {
goto reset_rtc;
}
GB_load_tpp1_save_data(gb, &rtc_save);
if (gb->last_rtc_second > time(NULL)) {
/* We must reset RTC here, or it will not advance. */
goto reset_rtc;
}
return;
}
if (gb->cartridge_type->mbc_type == GB_HUC3) {
GB_huc3_rtc_time_t rtc_save;
if (fread(&rtc_save, sizeof(rtc_save), 1, f) != 1) {
goto reset_rtc;
}
unsigned GB_time_to_alarm(GB_gameboy_t *gb)
{
if (gb->cartridge_type->mbc_type != GB_HUC3) return 0;
if (!gb->huc3_alarm_enabled) return 0;
if (!(gb->huc3_alarm_days & 0x2000)) return 0;
unsigned current_time = (gb->huc3_days & 0x1FFF) * 24 * 60 * 60 + gb->huc3_minutes * 60 + (time(NULL) % 60);
unsigned alarm_time = (gb->huc3_alarm_days & 0x1FFF) * 24 * 60 * 60 + gb->huc3_alarm_minutes * 60;
if (current_time > alarm_time) return 0;
return alarm_time - current_time;
}
gb.h
typedef struct __attribute__((packed)) {
uint64_t last_rtc_second;
uint16_t minutes;
uint16_t days;
uint16_t alarm_minutes, alarm_days;
uint8_t alarm_enabled;
} GB_huc3_rtc_time_t;
mbc.c
const GB_cartridge_t GB_cart_defs[256] = {
// From http://gbdev.gg8.se/wiki/articles/The_Cartridge_Header#0147_-_Cartridge_Type
/* MBC SUBTYPE RAM BAT. RTC RUMB. */
{ GB_NO_MBC, GB_STANDARD_MBC, false, false, false, false}, // 00h ROM ONLY
{ GB_MBC1 , GB_STANDARD_MBC, false, false, false, false}, // 01h MBC1
{ GB_MBC1 , GB_STANDARD_MBC, true , false, false, false}, // 02h MBC1+RAM
{ GB_MBC1 , GB_STANDARD_MBC, true , true , false, false}, // 03h MBC1+RAM+BATTERY
[5] =
{ GB_MBC2 , GB_STANDARD_MBC, true , false, false, false}, // 05h MBC2
{ GB_MBC2 , GB_STANDARD_MBC, true , true , false, false}, // 06h MBC2+BATTERY
[8] =
{ GB_NO_MBC, GB_STANDARD_MBC, true , false, false, false}, // 08h ROM+RAM
{ GB_NO_MBC, GB_STANDARD_MBC, true , true , false, false}, // 09h ROM+RAM+BATTERY
[0xB] =
/* Todo: Not supported yet */
{ GB_NO_MBC, GB_STANDARD_MBC, false, false, false, false}, // 0Bh MMM01
{ GB_NO_MBC, GB_STANDARD_MBC, false, false, false, false}, // 0Ch MMM01+RAM
{ GB_NO_MBC, GB_STANDARD_MBC, false, false, false, false}, // 0Dh MMM01+RAM+BATTERY
[0xF] =
{ GB_MBC3 , GB_STANDARD_MBC, false, true, true , false}, // 0Fh MBC3+TIMER+BATTERY
{ GB_MBC3 , GB_STANDARD_MBC, true , true, true , false}, // 10h MBC3+TIMER+RAM+BATTERY
{ GB_MBC3 , GB_STANDARD_MBC, false, false, false, false}, // 11h MBC3
{ GB_MBC3 , GB_STANDARD_MBC, true , false, false, false}, // 12h MBC3+RAM
{ GB_MBC3 , GB_STANDARD_MBC, true , true , false, false}, // 13h MBC3+RAM+BATTERY
[0x19] =
{ GB_MBC5 , GB_STANDARD_MBC, false, false, false, false}, // 19h MBC5
{ GB_MBC5 , GB_STANDARD_MBC, true , false, false, false}, // 1Ah MBC5+RAM
{ GB_MBC5 , GB_STANDARD_MBC, true , true , false, false}, // 1Bh MBC5+RAM+BATTERY
{ GB_MBC5 , GB_STANDARD_MBC, false, false, false, true }, // 1Ch MBC5+RUMBLE
{ GB_MBC5 , GB_STANDARD_MBC, true , false, false, true }, // 1Dh MBC5+RUMBLE+RAM
{ GB_MBC5 , GB_STANDARD_MBC, true , true , false, true }, // 1Eh MBC5+RUMBLE+RAM+BATTERY
[0xFC] =
{ GB_MBC5 , GB_CAMERA , true , true , false, false}, // FCh POCKET CAMERA
{ GB_NO_MBC, GB_STANDARD_MBC, false, false, false, false}, // FDh BANDAI TAMA5 (Todo: Not supported)
{ GB_HUC3 , GB_STANDARD_MBC, true , true , true, false}, // FEh HuC3
{ GB_HUC1 , GB_STANDARD_MBC, true , true , false, false}, // FFh HuC1+RAM+BATTERY
};
void GB_update_mbc_mappings(GB_gameboy_t *gb)
{
switch (gb->cartridge_type->mbc_type) {
case GB_NO_MBC: return;
case GB_MBC1:
switch (gb->mbc1_wiring) {
case GB_STANDARD_MBC1_WIRING:
gb->mbc_rom_bank = gb->mbc1.bank_low | (gb->mbc1.bank_high << 5);
if (gb->mbc1.mode == 0) {
gb->mbc_ram_bank = 0;
gb->mbc_rom0_bank = 0;
}
else {
gb->mbc_ram_bank = gb->mbc1.bank_high;
gb->mbc_rom0_bank = gb->mbc1.bank_high << 5;
}
if ((gb->mbc_rom_bank & 0x1F) == 0) {
gb->mbc_rom_bank++;
}
break;
case GB_MBC1M_WIRING:
gb->mbc_rom_bank = (gb->mbc1.bank_low & 0xF) | (gb->mbc1.bank_high << 4);
if (gb->mbc1.mode == 0) {
gb->mbc_ram_bank = 0;
gb->mbc_rom0_bank = 0;
}
else {
gb->mbc_rom0_bank = gb->mbc1.bank_high << 4;
gb->mbc_ram_bank = 0;
}
if ((gb->mbc1.bank_low & 0x1F) == 0) {
gb->mbc_rom_bank++;
}
break;
}
break;
case GB_MBC2:
gb->mbc_rom_bank = gb->mbc2.rom_bank;
if ((gb->mbc_rom_bank & 0xF) == 0) {
gb->mbc_rom_bank = 1;
}
break;
case GB_MBC3:
gb->mbc_rom_bank = gb->mbc3.rom_bank;
gb->mbc_ram_bank = gb->mbc3.ram_bank;
if (!gb->is_mbc30) {
gb->mbc_rom_bank &= 0x7F;
}
if (gb->mbc_rom_bank == 0) {
gb->mbc_rom_bank = 1;
}
break;
case GB_MBC5:
gb->mbc_rom_bank = gb->mbc5.rom_bank_low | (gb->mbc5.rom_bank_high << 8);
gb->mbc_ram_bank = gb->mbc5.ram_bank;
break;
case GB_HUC1:
if (gb->huc1.mode == 0) {
gb->mbc_rom_bank = gb->huc1.bank_low | (gb->mbc1.bank_high << 6);
gb->mbc_ram_bank = 0;
}
else {
gb->mbc_rom_bank = gb->huc1.bank_low;
gb->mbc_ram_bank = gb->huc1.bank_high;
}
break;
case GB_HUC3:
gb->mbc_rom_bank = gb->huc3.rom_bank;
gb->mbc_ram_bank = gb->huc3.ram_bank;
break;
case GB_TPP1:
gb->mbc_rom_bank = gb->tpp1_rom_bank;
gb->mbc_ram_bank = gb->tpp1_ram_bank;
gb->mbc_ram_enable = (gb->tpp1_mode == 2) || (gb->tpp1_mode == 3);
break;
}
}
memory.c
static uint8_t read_mbc_ram(GB_gameboy_t *gb, uint16_t addr)
{
if (gb->cartridge_type->mbc_type == GB_HUC3) {
switch (gb->huc3_mode) {
case 0xC: // RTC read
if (gb->huc3_access_flags == 0x2) {
return 1;
}
return gb->huc3_read;
case 0xD: // RTC status
return 1;
case 0xE: // IR mode
return gb->effective_ir_input; // TODO: What are the other bits?
default:
GB_log(gb, "Unsupported HuC-3 mode %x read: %04x\n", gb->huc3_mode, addr);
return 1; // TODO: What happens in this case?
case 0: // TODO: R/O RAM? (or is it disabled?)
case 0xA: // RAM
break;
}
}
...
else if ((!gb->mbc_ram_enable) &&
gb->cartridge_type->mbc_subtype != GB_CAMERA &&
gb->cartridge_type->mbc_type != GB_HUC1 &&
gb->cartridge_type->mbc_type != GB_HUC3) {
return 0xFF;
}
...
if (gb->cartridge_type->has_rtc && gb->cartridge_type->mbc_type != GB_HUC3 &&
gb->mbc3_rtc_mapped) {
/* RTC read */
if (gb->mbc_ram_bank <= 4) {
gb->rtc_latched.seconds &= 0x3F;
gb->rtc_latched.minutes &= 0x3F;
gb->rtc_latched.hours &= 0x1F;
gb->rtc_latched.high &= 0xC1;
return gb->rtc_latched.data[gb->mbc_ram_bank];
}
return 0xFF;
}
static void write_mbc(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
{
switch (gb->cartridge_type->mbc_type) {
...
case GB_HUC3:
switch (addr & 0xF000) {
case 0x0000: case 0x1000:
gb->huc3_mode = value & 0xF;
gb->mbc_ram_enable = gb->huc3_mode == 0xA;
break;
case 0x2000: case 0x3000: gb->huc3.rom_bank = value; break;
case 0x4000: case 0x5000: gb->huc3.ram_bank = value; break;
}
break;
static void write_mbc_ram(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
{
if (gb->cartridge_type->mbc_type == GB_HUC3) {
if (huc3_write(gb, value)) return;
}
timing.c
static void GB_rtc_run(GB_gameboy_t *gb, uint8_t cycles)
{
if (gb->cartridge_type->mbc_type != GB_HUC3 && !gb->cartridge_type->has_rtc) return;
gb->rtc_cycles += cycles;
time_t current_time = 0;
switch (gb->rtc_mode) {
case GB_RTC_MODE_SYNC_TO_HOST:
// Sync in a 1/32s resolution
if (gb->rtc_cycles < GB_get_unmultiplied_clock_rate(gb) / 16) return;
gb->rtc_cycles -= GB_get_unmultiplied_clock_rate(gb) / 16;
current_time = time(NULL);
break;
case GB_RTC_MODE_ACCURATE:
if (gb->cartridge_type->mbc_type != GB_HUC3 && (gb->rtc_real.high & 0x40)) {
gb->rtc_cycles -= cycles;
return;
}
if (gb->rtc_cycles < GB_get_unmultiplied_clock_rate(gb) * 2) return;
gb->rtc_cycles -= GB_get_unmultiplied_clock_rate(gb) * 2;
current_time = gb->last_rtc_second + 1;
break;
}
if (gb->cartridge_type->mbc_type == GB_HUC3) {
while (gb->last_rtc_second / 60 < current_time / 60) {
gb->last_rtc_second += 60;
gb->huc3_minutes++;
if (gb->huc3_minutes == 60 * 24) {
gb->huc3_days++;
gb->huc3_minutes = 0;
}
}
return;
}
@paulb-nl @sorgelig Does #170 solve the Issue/Request, partiall or completely?
HuC3 has been implemented with RTC and without infrared port & speaker.
Added with bd97ea80efdd69ed25d94a8f43d4a94927889015
Can the HuC3 mapper be added to the core?
https://gbhwdb.gekkio.fi/cartridges/huc3.html
It is used for two Pocket Family games and two Robot Poncots games.
Some additional info: Only used outside of Japan with Robopon - Sun Version, supports an RTC, an Infrared Port, Battery Backed Save RAM and has a speaker that can make some simple sounds when the cart is off. The physical cartridge is oversized and has a compartment for a user-replaceable battery and also has an internal save battery. http://nerdlypleasures.blogspot.com/2015/01/the-everdrive-gb-game-boy-and-game-boy.html