Closed Sheeg closed 1 year ago
I posted this in Discord too, but this breaks the correct motion range of the N64 NSO Controller.
Using the existing linux config, here is the motion range using the N64 controller test
Here's the same test with the test build of linux as proposed
This is probably good for using this controller on other systems, but breaks the playability of N64 games which rely on the smaller movement range.
Thanks @mbaran5 , I've pushed a new commit that essentially just uses the values we were already getting and ignores the joycon calibration stuff, along with a suitable deadzone and center, please give it a try!
After some discussion on discord I've decided to revert the last change and leave the driver to map the full range a modern controller expects - this will allow the controller to work with other cores that can use an analog stick, and allows it use the more accurate calibration data in full range.
For accurate N64 usage, a change to MiSTer main is under development and testing by Markun and Lemonici that will allow the N64 core to clamp any controller to the range an N64 expects - it has been tested and works well with this controller in full range.
Merged from patches posted here: https://aur.archlinux.org/packages/hid-nintendo-nso-dkms
Adds support for USB connection and rumble, which was previously missing.