The time played number displayed on save files always saves and records as "9999h 59m 59s" instead of the proper play time elapsed during gameplay. This issue has been observed in the original Japanese ROM, and both versions 1.01 and 1.02 of the English fan translation patch. (saves were recorded by properly suspending the game, also made sure I was using the proper save type, SRAM32.)
I contacted the hacker/programmer for the English fan translation who may have some familiarity with the game's code, and he had guessed the issue may be a timing issue with saving/loading a save, saying it either isn't able to load all the data, or some of the data is getting corrupted when it's loaded from the save file. Hope this helps!
The time played number displayed on save files always saves and records as "9999h 59m 59s" instead of the proper play time elapsed during gameplay. This issue has been observed in the original Japanese ROM, and both versions 1.01 and 1.02 of the English fan translation patch. (saves were recorded by properly suspending the game, also made sure I was using the proper save type, SRAM32.)
I contacted the hacker/programmer for the English fan translation who may have some familiarity with the game's code, and he had guessed the issue may be a timing issue with saving/loading a save, saying it either isn't able to load all the data, or some of the data is getting corrupted when it's loaded from the save file. Hope this helps!
ENG and JPN screenshots: