Open famiclone6502 opened 4 years ago
There is a new homebrew application for testing the keyboard that can be found here.
+1 for this feature! I would really love to experiment with Family BASIC on the MiSTer!
It looks like there is some activity on this in PR336
From testing it currently conflicts with the save state restore buttons F1-F4.
It looks like this was merged, but it's still conflicting with save state buttons. I also get a message on Famicom BASIC that the "backup off switch" needs to be flipped.
I've created the following issues: https://github.com/MiSTer-devel/NES_MiSTer/issues/346 https://github.com/MiSTer-devel/NES_MiSTer/issues/347
Cassette recorder functionality is still not implemented, so I am not closing this issue yet. I am leaving closing this to your discretion.
Hello,
Famicom is short for Family Computer, and it originally offered a keyboard attachment and cassette recorder for loading/saving data like many home computers at the time.
Please support the Family BASIC Keyboard for both typing and loading/saving via the data recorder. I can make a separate request for the data recorder port on the keyboard if needed, but some games like Lode Runner need to detect the presence of the keyboard itself before allowing loading/saving.
Typing is primarily used in multiple revisions of Family BASIC, but it is also used for cheats in Zanac.
Games that uses the data recorder for loading and saving data are Family BASIC programs, Excitebike, Mach Rider, and Wrecking Crew, Castle Excellent, Arkanoid - Revenge of Doh, Lode Runner, and Nuts & Milk.
For the data recorder implementation, please support loading and saving via files and ADC in.
Technical information on the keyboard can be found here on NESdev with some details quoted below:
Technical details on the data recorder functionality can also be found here on NESdev.
Thank you