MiSTer-devel / NES_MiSTer

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Dungeons & DoomKnights (mapper #30) won't save #282

Open bootsector opened 2 years ago

bootsector commented 2 years ago

This game was made with NESMaker and it uses mapper 30 + some very obnoxious way of saving ("self-flashing"):

https://github.com/SourMesen/Mesen/issues/753

Having at least save state enabled for Mapper 30 should be sufficient IMHO, as the way the game saves is really invasive and non-standard, so probably not worth supporting it through quirks.

Kitrinx commented 2 years ago

this is the same issue as #284