MiSTer-devel / S32X_MiSTer

Sega 32X implementation for MiSTer
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32X Core - "X-Men Prototype" - Glitchy textures #28

Closed rodrigomolinsky closed 1 year ago

rodrigomolinsky commented 2 years ago

For reference, here is how the game should look like:

https://www.youtube.com/watch?v=uQNaRTxDWQU

But the perspective of the textures from the walls and platforms are not corrected, they are flat. I recorded some videos to illustrate (I'm sorry about my camera work):

https://user-images.githubusercontent.com/104881214/166621102-ff5a7cec-a9fc-416a-aad0-c59eba8ecc1c.MOV

https://user-images.githubusercontent.com/104881214/166621157-a2428982-d5c0-4bb1-8986-0b83ab324a23.MOV

asturur commented 1 year ago

Seems fixed in https://github.com/MiSTer-devel/S32X_MiSTer/pull/45. Please try the attached rbf if you want

Toryalai1 commented 1 year ago

This can be closed