MiSTer-devel / S32X_MiSTer

Sega 32X implementation for MiSTer
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apply latest changes from @srg320 #48

Closed asturur closed 1 year ago

asturur commented 1 year ago

original commit https://github.com/srg320/SH/commit/b2d69e350e87fc98cc25cca48369e32ee64f4e80

Still to be tested, generating a build

@srg320 would be cool to understand if your SH module is generic enough and if that can be imported as a module here so that it gets updated automatically.

I m not sure if the changes are beneficial every time by design ( because the CPU and the CPU wiring on the s32x are the exact same ) or is just luck.

I have limited knowledge on this so i just try seen that the software library is small

asturur commented 1 year ago

S32X_20230511.zip

For whoever wants to give it a shot, i ll do as soon as i have time

a-barone commented 1 year ago

S32X_20230511.zip

For whoever wants to give it a shot, i ll do as soon as i have time

Thanks a lot! I'll give it a try later today.

asturur commented 1 year ago

pinocchio trembling UI still there

sorgelig commented 1 year ago

actually not every change need to rush to port. 32X has only few games and issues more or less all known.

asturur commented 1 year ago

Yes yes i never mean rush when i open a PR, but i can imagine people cuorious to see if the last few issues get resolved as a side effect of the saturn core improving

Doom32x works fine, startwars arcade play fine, knuckles and sonic too, every game i have boot.

a-barone commented 1 year ago

Hi all! I really don't know the inner workings of the development team of this core and what's best for them. I'm just thankful for their work and for the existence of this core.

I just got a notification in my inbox and checked the messages.

I don't mind testing things over and over again if that's positive for the core development. I'll gladly check new builds in my spare time and update the existing github issues if any significant changes are observed.

Thanks.