Closed Zet-sensei closed 4 months ago
When doing some tests, the last working version was core 20240202.
Possible hint - The changes on the SMPC with the INTBACK command must have broken something. Maybe taking a look if the SF flag is not correctly set somewhere and/or something with the INTBACK command broke at that time when some delay were added.
I remember having encounter that same kind of issue 3 years ago when beta testing a software emulator (Kronos).
After some other reports by users on Discord, at least these games are affected :
Worms and Corpse Killers were outlined in #121 (closed for this bug now)
Reverting the SMPC code to a previous state (20240202) & only adding the delay on the INTBACK command fix at least Rayman, Guardian Heroes and Three Dirty Dwarves. Without breaking Terry Pratchett's Discworld once more.
I'm waiting for some reports on the other impacted games.
After some more tests, we could fix these games with reverting the SMPC changes to its state on 20240202 version & just adding WAIT_CNT <= 20'd800;
during the INTBACK command (for Primal rage & Discworld support).
Worms have another kind of issue and should be treated separately.
Issue https://github.com/MiSTer-devel/Saturn_MiSTer/issues/117 could be fixed by the same method.
Since core 20240204, Rayman (USA) have broken controls.