MiSTer-devel / Saturn_MiSTer

Sega Saturn for MiSTer
51 stars 13 forks source link

Regression - Grandia jpn & Grandia Eng patch - texture flickering - Single RAM #210

Open JaeOfMordor opened 1 month ago

JaeOfMordor commented 1 month ago

since core revision Saturn_unstable_20240417, grandia displays a reproducible flicker to many different textured surfaces.

tested and confirmed on two different Single RAM MiSTer's, one with a 2.9 ram, one with a 3.0.

JaeOfMordor commented 1 month ago

https://github.com/MiSTer-devel/Saturn_MiSTer/assets/114522512/3bc88e24-45d9-404f-a641-95ff39c14037

this is how it appears on all cores from Saturn_unstable_20240417 & onward

the games frame-rate is also lower since this graphical issue started

JaeOfMordor commented 1 month ago

and compared with the core prior to the issue starting,

https://github.com/MiSTer-devel/Saturn_MiSTer/assets/114522512/ffbf970c-9cdc-44c6-8a0c-d7e63c103147

Saturn_unstable_20240409

JaeOfMordor commented 1 month ago

the flickering can be seen from the 1st scene after the opening cutscene finishes playing,

https://github.com/MiSTer-devel/Saturn_MiSTer/assets/114522512/17d9bdc4-02b0-4aab-9ab0-34468b1793cb

Saturn_unstable_20240417 & onward

Kuba-J commented 1 month ago

I just wanted to add , that this flickering does not occur for every user.

srg320 commented 1 month ago

73793038788__6D335A65-6618-46E5-8CF6-F1F5A022B6A4.MOV this is how it appears on all cores from Saturn_unstable_20240417 & onward

the games frame-rate is also lower since this graphical issue started

How to get to that place in the game quickly?

JaeOfMordor commented 1 month ago

73793038788__6D335A65-6618-46E5-8CF6-F1F5A022B6A4.MOV this is how it appears on all cores from Saturn_unstable_20240417 & onward the games frame-rate is also lower since this graphical issue started

How to get to that place in the game quickly?

the flickering can be seen by selecting New Game and waiting for the opening cutscene to finish.

traveling around the town also causes the town to Stutter as the camera moves

JaeOfMordor commented 1 month ago

getting into the building you can see in the first video I recorded, requires you to find the three treasures, pass all the cut scenes and then you can access that part of the town with the building; if you would like a save with quick access to that point i’ll try send it to you.

JaeOfMordor commented 1 month ago

UPDATE: this looks to be an issue that can fix itself by selecting reset settings from within the core menu.

i will confirm when i get back from work in about 3 hours.

thank you for your time @srg320

srg320 commented 1 month ago

The flickering issue in the opening cutscene has been fixed from 17.04.24.

The flickering issue in the town I can't reproduce for now. How do I get to that location you have in the first video?

JaeOfMordor commented 1 month ago

it is here over the bridge from the start of the game,

image

you need to play until the game opens up the other half of the town

JaeOfMordor commented 1 month ago

the issue appears in any building you can go into IMG_7517

JaeOfMordor commented 1 month ago

an example https://github.com/MiSTer-devel/Saturn_MiSTer/assets/114522512/77cc3b49-89c6-4614-8c44-c40491e36740

Zet-sensei commented 1 month ago

I tried multiple times today and I can't seem to be able to reproduce that issue.

Tests were done with a 2.9 Dual RAM system, with core version 20240520.

I can leave a save game file for the translated version (after the 3 treasures recovery) and you need to go the to museum. As you can wander around the town too.

Grandia (Japan) (4M) patched.zip

L0velime commented 1 month ago

I am also experiencing the exact same flickering in Grandia opening scene, with english patch (v 1.1.1) as a CHD file using the HiSaturn v1.02 bios on the last couple of unstable core builds I have tested, which I did not experience before with previous builds. I have also tested with the latest unstable mister main (240520), which did not fix it.

Latest stable saturn core build seems to work as intended with no glitches in the realtime rendered opening scene though.

3.0 RAM single module (seems stable at 145 MHz (60+ minutes). 5V, 4A, 20W power supply.

using Mister v240520, OS v231108, Saturn unstable 240417, 240504 and 240520 all experience flickering for me.

edit: I tried the above sugestion of reseting the settings in the core, but that did nothing for me. edit2: It is also appearing inside of buildnings.

L0velime commented 2 days ago

The issue still persist, the RAM rework did not fix the issue.