MiSTer-devel / Saturn_MiSTer

Sega Saturn for MiSTer
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Elevator Action Returns (Japan) // High-pitched voice when an explosion occurs in game #64

Closed Zet-sensei closed 7 months ago

Zet-sensei commented 8 months ago

Some enemies have high-pitched (like the 'chipmunk effect') when an exploding barrel set them on fire. Stage 1.

Core 20240110

METR0lD commented 7 months ago

To further elaborate on this one—this appears to occur when any explosion occurs regardless of whether an enemy is set on fire.

MrsBison commented 7 months ago

I also recognize this pitchy sound after clearing a stage.

METR0lD commented 7 months ago

The high pitched "laughter" sound during explosions is finally fixed with today's core update along with the new unstable MiSTer main.

Scratchy noises still occur though at other points (this started when the overall core audio levels were raised recently). The scratchy noises are especially noticeable right at the start of stage 1, so it's easily reproducible.

MrsBison commented 7 months ago

Oh great.,... im missed your info hahah.... Will play it on the weekend. Thanx

Regarding the scratchy noises ... could this be fixed fully someday ? That game is so fun.

Zet-sensei commented 7 months ago

When reworking on the loop control for Blast Windon with commit https://github.com/MiSTer-devel/Saturn_MiSTer/commit/696375846cc9573b4c74059ce2de4c832663a6b4, that issue have been also fixed.