Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X.
I don't think this change would cause incompatibility with existing programs (although I'm not entirely sure), and it should not reduce performance using a 64 bit number instead of a 32 bit number. Unless you run a 32 bit CPU, of course, but even then it sounds likely that the reduction in speed would be insignificant.
I don't think this change would cause incompatibility with existing programs (although I'm not entirely sure), and it should not reduce performance using a 64 bit number instead of a 32 bit number. Unless you run a 32 bit CPU, of course, but even then it sounds likely that the reduction in speed would be insignificant.