Closed RallyTronics closed 7 years ago
Hello,
I propose a pull request to the main contributor for your issue. Until the pull request be accepted, you can use my branche _fixmatrix to solve your problem. My repository is:
Best regards
Fabien MATHIEU
Thanks, I will give it a try tonight when I get home from work.
Visual Studio 2015...
Severity Code Description Project File Line Suppression State Error C2198 'PFNGLUNIFORMMATRIX3FVPROC': too few arguments for call VLGraphics F:\VisualizationLibrary_2\src\vlGraphics\ProjViewTransfCallback.cpp 109 Error C2440 'type cast': cannot convert from 'vl::mat3' to 'vl::fmat4' VLGraphics F:\VisualizationLibrary_2\src\vlGraphics\ProjViewTransfCallback.cpp 109 Error C2664 'void vl::Array<vl::fvec3,GLfloat,3,5126>::transform(const vl::mat4 &)': cannot convert argument 1 from 'vl::Matrix4' to 'const vl::mat4 &' VLGraphics F:\VisualizationLibrary_2\src\vlGraphics\FlatManipulator.cpp 220
Error C2664 'void vl::Array<vl::fvec3,GLfloat,3,5126>::transform(const vl::mat4 &)': cannot convert argument 1 from 'vl::Matrix4' to 'const vl::mat4 &' VLGraphics F:\VisualizationLibrary_2\src\vlGraphics\FlatManipulator.cpp 232