MicBosi / VisualizationLibrary

Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X.
http://VisualizationLibrary.org
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Investigating use of VisualizationLibrary as a rendering library for our physics simulation system. #153

Closed AndySomogyi closed 4 years ago

AndySomogyi commented 7 years ago

Hi @MicBosi ,

We're investigating a number of different graphics backends for our real-time physics similarion syste, and we're looking at VisualizationLibrary. I've got a few questions.

From what I've seen, VisualisationLibrary looks very promising, currently I'm leaning in the direction of VL, or Magnum, https://github.com/mosra/magnum. I like that VL focuses on rendering, provides scene management, and does not try to do everything like physics, audio, etc.

Thanks

RallyTronics commented 7 years ago

I am not sure how often he checks this. You may have better luck in the google group: https://groups.google.com/forum/#!forum/visualization-library

AndySomogyi commented 7 years ago

I tried to join the google group, but admission still pending.

RallyTronics commented 7 years ago

You may also want to check out Banshee3D, while it's a gaming engine it is very modular and well documented. It supports Vulkan as well as opengl and directx https://github.com/BearishSun/BansheeEngine

MicBosi commented 4 years ago

Hi @AndySomogyi hope you had luck for your project. Sorry for not replying here earlier, atm I'm prioritizing other projects. TL;DR; VL can do all you were looking for I think although there is always some learning curve involved. All the best. Mic