Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X.
Is VL now support OpenGL 3.0+ core profile ? I try to use it in core profile, but get really a lot error when compiling. Is there any examples for core profile ?
Thanks
Is VL now support OpenGL 3.0+ core profile ? I try to use it in core profile, but get really a lot error when compiling. Is there any examples for core profile ? Thanks