Michael-Z-Freeman / forgotten-hope-singleplayer

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Bots use only a few emplaced positions #10

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago

Changing AI strategic Areas to have them spawn on stationary gun positions 
first, THEN having floaters look for vehicles, THEN having the rest remain 
infantry. Even if the AI isn't perfect, static positions work as defensive 
wall. Everything from mortars, howitzers, AT guns, mgs and AA... all these need 
to be have bots able to spawn on them. Especially those which are off the 
navmesh or away from the current spawn areas. Think of all the mgs on PHL for 
instance.

Original issue reported on code.google.com by mydji...@gmail.com on 4 Apr 2011 at 5:59

GoogleCodeExporter commented 9 years ago
Don't know if there's a general fix to this. It's worth finding out what maps 
this applies to as I've noticed some are better than others. Then enter a 
specific issue per map using the issue labels (there's a label per map in the 
label list).

Original comment by djbar...@djbarney.org on 4 Apr 2011 at 10:12

GoogleCodeExporter commented 9 years ago
It is specific to each map, but cuts across all maps. There are always 
emplacements not used in each map, to different degree from map to map. It 
needs someone sitting down and working on either each map's strategic areas 
file or something related.

Original comment by mydji...@gmail.com on 4 Apr 2011 at 10:21

GoogleCodeExporter commented 9 years ago

Original comment by djbar...@djbarney.org on 24 Apr 2011 at 10:04

GoogleCodeExporter commented 9 years ago
Doesn't have anything to do with the StrategicAreas.ai file.
More to do with whether there are spawn points where AI can spawn directly into 
these positions.
Editing the GPO (Gameplayobjects.con) file through the editor would help.

Also, Bots can't spawn off the navmesh, they will die.

Original comment by evanthom...@gmail.com on 16 Nov 2011 at 12:19

GoogleCodeExporter commented 9 years ago
This is now being handled in future updates of FH by the official SP team. I'll 
consider this issue for deletion as it's too general really. Enter specific 
issues for maps which would be more helpful .. which gun they never enter and 
where it is on the map, etc.

Original comment by djbar...@djbarney.org on 7 Feb 2012 at 9:06