Michael-Z-Freeman / forgotten-hope-singleplayer

Automatically exported from code.google.com/p/forgotten-hope-singleplayer
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Double countdown to respawn on Singleplayer mode #28

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
This only happens when a game is started from the Singleplayer menu NOT the 
Multiplayer/Coop menu.

When respawning a player gets two countdowns. The first one ends and the player 
is asked to sit through yet another countdown. Very frustrating and there is 
not way of changing this unless you go into MP/Coop menu. Some players just 
want to start a game quickly in the SP menu.

Original issue reported on code.google.com by djbar...@djbarney.org on 27 Apr 2011 at 9:02

GoogleCodeExporter commented 9 years ago
This is as a result of Fh2 not using BF2's man-down time. Normally, you'd get 
critically injured and lie there until properly killed eg. run over. A medic 
could revive you. This causes the first timer to count down. If no medic 
arrives in time, you'd eventually die and have to wait for respawn time to 
elapse.

While Fh2 doesn't use revive, it just left the default factors in. So you sit 
through a man-down time, where you are simply waiting to die, and then the 
respawn count of a whooping 15sseconds.

I personally think the devs need to reduce this to something like 5 for SP

Original comment by y...@bslglobal.com on 18 Jun 2011 at 5:46

GoogleCodeExporter commented 9 years ago
This has apparently now been solved

Original comment by y...@bslglobal.com on 18 Jul 2011 at 11:19

GoogleCodeExporter commented 9 years ago

Original comment by djbar...@djbarney.org on 10 Aug 2011 at 4:41