Open GoogleCodeExporter opened 9 years ago
Original comment by djbar...@djbarney.org
on 17 Feb 2012 at 7:51
Maps appear to have
"mods\fh2\levels\pointe_du_hoc\server.zip\overgrowth\OvergrowthCollision.con".
Bot targetting is blocked by collision mesh. Same happens with bots shooting
through a window ... can only happen if there's a hole there in the collision
mesh. So overgrowth/forest should be screening bot targetting.
Original comment by djbar...@djbarney.org
on 3 Mar 2012 at 3:08
Another good example is Villers Bocage where I was shot by a tank through a
hedgerow. I suppose the AI might have seen through a small gap but I could not
see one. It should be easy to add a simple collision mesh although I'm not sure
how to only put this in Coop/SP games.
Original comment by djbar...@djbarney.org
on 6 Mar 2012 at 8:28
Original issue reported on code.google.com by
djbar...@djbarney.org
on 17 Feb 2012 at 7:47