In my case it corrupts hair data since I ESLified the hair and High Poly Head.esm plugin. I guess this will also happen in other parts, I can't recognize tiny differences about the head, but the saved file tells me it changed a lot.
I am not a jslot data expert, here is my guess:
The program changed form IDs from the old range to the esl range, but it ignores that the new IDs have a high probability of conflicting because they are in same FE range.
For example, this is the diff generated by ESLify everything:
Here is the diff for the same part that I corrected and saved in the game.:
Note that the hexes after plugin names, like High Poly Head.esm|045A06 and [Dint999] BDOr_Hairstyles.esp|14B88C, 045 and 14B are their esl (FE) load order.
I guess this problem probably has no good solutions since it becomes load order related. At least if the load order is stable, we can generate correct form IDs for the specific LO.
I don't know if it's possible to determine the ESL form ID on the RaceMenu side. If it is possible, fixing this in RaceMenu would be a better solution.
In my case it corrupts hair data since I ESLified the hair and
High Poly Head.esm
plugin. I guess this will also happen in other parts, I can't recognize tiny differences about the head, but the saved file tells me it changed a lot.I am not a
jslot
data expert, here is my guess: The program changed form IDs from the old range to the esl range, but it ignores that the new IDs have a high probability of conflicting because they are in same FE range.For example, this is the diff generated by ESLify everything:
Here is the diff for the same part that I corrected and saved in the game.:
Note that the hexes after plugin names, like
High Poly Head.esm|045A06
and[Dint999] BDOr_Hairstyles.esp|14B88C
,045
and14B
are their esl (FE) load order. I guess this problem probably has no good solutions since it becomes load order related. At least if the load order is stable, we can generate correct form IDs for the specific LO.I don't know if it's possible to determine the ESL form ID on the RaceMenu side. If it is possible, fixing this in RaceMenu would be a better solution.