MichaelAGolden / pymerchant

Merchant trader simulation written in Python
1 stars 0 forks source link

Create Update loop #14

Closed MichaelAGolden closed 4 months ago

MichaelAGolden commented 1 year ago

Currently there is no good way of tracking gameplay and the date or time.

World Update mechanism will act update every 'tick' of the game engine. Any updates that are to take place that are not the direct result of a player interaction, will be handled here.

  1. Inventory and Pricing Mechanisms - will update all cities pricing and inventory every turn
  2. Global clock, stats tracking and logging when not directly caused by player
  3. Pricing hints - sets pricing hints, will set hints and take action when the pricing or inventory effect takes place
MichaelAGolden commented 4 months ago

Starting over will rebuild issues