MichaelAGolden / pymerchant

Merchant trader simulation written in Python
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Create Travel Module #15

Closed MichaelAGolden closed 4 months ago

MichaelAGolden commented 1 year ago

Traveling is currently handled via a game loop with a menu interaction, need to refactor into module to support newly set clustering of city distances.

Since travel is now available from every city directly to every other city and the distances matter, we need a way to calculate time to travel based on number of factors such as player inventory, ship upgrades, and some degree of chance.

MichaelAGolden commented 4 months ago

Starting over will rebuild issues