Open MichaelJr1 opened 9 months ago
The only change I would like here is for the enemies to be a part of the level file that you mentioned so that you would be able to specify enemy types in that level file and the it would load the correct one there
@MichaelJr1 this one is the one to do
Pitch So far, the enemy types in the game currently are ground enemies. For a change in gameplay, how about we include flying enemies? These enemies will stick to flying at the top of the player's screen. The flying enemy will shoot bullets downward, if and only if they detect the player is directly under them. However, the player will be unable to hit them back, meaning they will have to stick to dodging and maneuvering rather than fighting. Fortunately, the flying enemy will only move horizontally back and forth. It will not follow the player during the level.
Changes
If more clarification is needed, please let me know.