MichaelSinsbeck / platformer

A ninja platformer written in LÖVE
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Enemies #155

Closed michalove closed 7 years ago

michalove commented 10 years ago

People requested these:

I will probably prototype the first two types. About killing enemies: I would rather not do that directly. Maybe the player can make enemies fall into spikes. That would be an indirect way of killing them.

Germanunkol commented 10 years ago

I'd even like it if the ninja can't kill at all. There's so many games out there already where killing the enemy is the goal - I'd like it if we were differrent. How about making it possible to "capture" the enemies instead? For example, the green bandana could be used to "bind" moving enemies into place, so they can't move any more (by throwing it at them or something). It could also hinder cannons from shooting or rotating, but it could always only capture one enemy - as soon as you capture another one, the previous one "breaks free".