MichaelSinsbeck / platformer

A ninja platformer written in LÖVE
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GUI #195

Closed michalove closed 7 years ago

michalove commented 10 years ago

In some occasions the game will need some extra information on screen: When there is a collectible item such as the key, a key should be shown in the upper left corner. The same goes for the "bean"-item, which I just introduced.

I made a very simple on-screen display for these (see gui.lua). To make it appear place a bean-item in the level editor, test the level and collect the item.

Currently it only draws a white-transparent rectangle and the objects on top. In the end I'd like to have a bamboo-frame there. But we have to test, if this looks good of takes away too much space.

Germanunkol commented 10 years ago

We should also add the currently selected bandana on the screen, and the others that are available.

This could be a very subtle list, with the selected one being bigger. Or it could be one large bandana (the selected one) and the others smaller, next to it. Or...

What do you think?

michalove commented 10 years ago

There is no selected bandana. With each new bandana the player obtains, a new ability is added, but all older abilities are still available (there will be one more button needed).

But we can still think about how to make the bandana color more visible. I had these two ideas: