Closed Germanunkol closed 10 years ago
In the very end, the editor should not open an arbitrary level, anyway. Either it should always start with an empty level or it should ask the user if he wants to open a new level or open a level from disk.
Do you agree? Or did we have a reason for opening the bkup.dat everytime and I forgot?
Yes, I agree. The reason there's the bkup.dat in the first place is that the game might crash or similar, and the user might want to get the WIP level back. In the end, there shouldn't be any crashes. And if we decide to leave the backup mechanism in place, we could add a "Reload backup?" Popup when re-opening the editor after a crash.
Just tried installing the game on a new Laptop and it crashes when starting the level editor and it doesn't find a bkup.dat.