Closed michalove closed 10 years ago
I don't know, really. The flames looked a little weird since they're only rotating, not animated. Maybe they should have a simple "flickering" animation, either in combination with their rotation or instead of their rotation.
I would have said "thorns!" straight away, if not for the inner radius issue. But what if we draw a brown line from the centerpiece to the inner radius, to make it look like the thorns are attached to the center via a branch/log/stick? We just have to make sure it looks very different from the thorns themselves... (maybe by making it much thinner)
Thanks for the feedback.
At the moment, I find the flames more beautiful. But conceptually the thorns are better (and make more sense). So let me try to make the thorns look better and to find a solution for the inner radius issue.
I could make it a long stick with small, rotating shurikens on it. The player only dies, when he touches the shurikens. The stick then has to look relatively background-y. That should work, I believe. Then the level design will have to enforce the idea, that only parts of the thing are dangerous.
I think rotating shurikens would make it very clear. Also, if the flames would be attached to something, that might also look nice (sort of like torches on a stick?)
In the end, the looks don't matter that much, it's more about it being obvious what's dangerous and what's not. I don't think it'll be hard to make the sticks look like background though - just use only a single colour and don't add detail. I think it'll be pretty obvious what's what.
I made a quick mock-up of the shuriken idea. If the shurikens really rotate, then I believe it will be very clear and they will be very distinct from the stick (I also changed the outline color of the stick from black to brown, which helps).
I turned out, it does not look very good, if I make the shurikens smaller. Do you think it is okay to use the exact same image as for the flying shurikens?
Yes, I would not make them smaller. I think this looks very good. It's very clear what's what and the user will quickly recognize it. I also think the shurikens look much better than the spikes.
That's what I wanted to hear :)
Okay, done. Here is a screenshot.
(By the way, I will rename this thing to "rotator" rather than "flameRotator". For obvious reasons.)
Nice. Looks deadly!
For the flame-rotator object there are two possible appearances. Which one do you like better? Number one: Flames Number two: Thorns/Stick with spikes
Which one is better? To be honest, the flames are a copy from the same thing in Super Mario Bros. On the other hand, I would like to be able to change both the inner and the outer radius. This makes more sense, when I use the flames, rather than the sticks.