Closed michalove closed 9 years ago
Sounds good. I was actually thinking about how to use them, anyway, since the implementation we used so far (monocle) is nice, but not perfect for the way we use them (render to texture once, then display) - to implement them properly I'd have to rewrite multiple parts.
I think they give the game depth, so we could think about adding them "later", after the actual release - but I agree, they're not needed, so let's remove them from version 1.0.
Okay, agreed. Remove now, add back later, if we want to.
Question for you: Should we remove the shadows from the game?
I decided to not use the shadows for gameplay (hiding in shadows...). That means the shadows would only be there to make the game look better. On the other hand, the shadows slowed down the game on my computer. Also, finalizing the shadows, such that they look good, might take some more work and time.