When you look closely at the background, sometimes, there's an extra horizonatl line hovering above some of the mountains. I think it might be because another mountain is partly on the current mountain's tile on the sprite sheet.
Could you have a a look?
Edit: It's especially visible when the horizon low, for example when you go to the "world map" on the panelMenu branch.
Thanks for reporting. This is texture bleeding (if this is the correct term). I fixed this already in the other branch so it will be okay, once we merge.
When you look closely at the background, sometimes, there's an extra horizonatl line hovering above some of the mountains. I think it might be because another mountain is partly on the current mountain's tile on the sprite sheet. Could you have a a look?
Edit: It's especially visible when the horizon low, for example when you go to the "world map" on the panelMenu branch.