Closed michalove closed 9 years ago
I just tested it - I think the effect is too subtle, yes. There would have to be some visual cue as well for players to notice it. So I vote for taking it out. We have the wall-jump (and with the beans - the double jump) which let the player jump higher, I think that's enough.
Thanks for your thoughts. I will take it out.
I believe you fixed this in 4f2b9f459e009b60c12eb31ba8ecd253656f68be, so closing.
The idea is: Using the parachute in up-wind makes you go up. But should the wind also influence the player, when he is not parachuting? For example, currently I implemented a slight gravity reduction, whenever the player is in the wind. That way he can jump two tiles higher. The effect is very subtle, though.
What do you think? Keep this in the game or remove it?
I finished all the levels where the player does not have the parachute, so the effect of having this functionality will be very small. Players will probably not even notice.