Closed michalove closed 9 years ago
Hi,
I have not re-added the levelname settings yet, yes. The way they were programmed didn't really fit with the new "philosophy" behind the menu. I will check it out in the next few days and try to fix it. In the time being, please simply remove the line.
It seems, you removed the function "menu:newLevelName". It is called, when a level is loaded in the editor, see editorMap.lua line 1858. If I remove it, everything seems to work fine. It this line important or can we delete it?