MichaelSinsbeck / platformer

A ninja platformer written in LÖVE
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Screen sometimes stays black after death #60

Closed Germanunkol closed 10 years ago

Germanunkol commented 10 years ago

No idea why this is... shouldn't happen. Something was weird about the shader as well. Played a few levels in a row, then it happened.

michalove commented 10 years ago

I confirm this. For me it happens, when I wait until the death-fade ends. If I interrupt it in the middle, all is fine.

Germanunkol commented 10 years ago

You're right, it is connected to interrupting. I didn't even know we have a button for that! Should we simply remove the button for interrupting? For speeding up respawn for testing, you can always pass the --debug command line option.

Germanunkol commented 10 years ago

Found the issue. I didn't know that pressing jump restarts the level, it now gets reset correctly when restarting the map.

The question remains, though. Do we need a button to skip the death sequence? It's not very long, after all... I tried to keep it short.

michalove commented 10 years ago

Definitely yes. The player should not get a time-punish for dying. So if he wants he can restart the level really fast.